target_bone= target_armature_obj.pose.bones.get(target_bone_name)ifsource_bone and target_bone: # 添加复制旋转约束 constraint= source_bone.constraints.new('COPY_LOCATION') constraint.target=target_armature_obj constraint.subtarget=target_bone.name print(f"Added COPY_ROTATION constraint from {source...
(target_bone_name)ifsource_bone and target_bone: # 添加复制旋转约束 constraint= source_bone.constraints.new('COPY_LOCATION') constraint.target=target_armature_obj constraint.subtarget=target_bone.name print(f"Added COPY_ROTATION constraint from {source_bone_name} to {target_bone_name}.")else:...
Copy Location Constraint 复制位置约束 Copy Rotation Constraint 复制旋转约束 Copy Scale Constraint 复制缩放约束 复制变换约束 Limit Distance Constraint 限定距离约束 Limit Location Constraint 限定位置约束 Limit Rotation Constraint 限定旋转约束 Limit Scale Constraint 限定缩放约束 Maintain Volume...
Toggle SnappingShift + TAB Clear LocationAlt + G Clear RotationAlt + R Clear ScaleAlt + S Appl...
0,2.0,3.0])# rotation and scaling are the same as locationrotation()rotation(object)rotation(...
"location": "View3D > Object", "description": "import/export object like a copy/paste from dir", "warning": "", "category": "Object", } import bpy import os from os.path import join, normpath import platform # Get Temp directory --- type_os = platform.system(...
arm_ob.pose.bones['f_avg_root'].rotation_quaternion.x = 0.0 arm_ob.pose.bones['f_avg_root'].rotation_quaternion.y = 0.0 arm_ob.pose.bones['f_avg_root'].rotation_quaternion.z = 0.0 arm_ob.pose.bones['f_avg_Pelvis'].constraints.new('COPY_LOCATION') ...
Clear Pose Rotation 清除造型旋转 Alt+R Clear Pose Location 清除造型定位 Alt+L Clear Pose Scale 清除造型缩放 Alt+Shift Copy Pose 复制造型 Ctrl+Ctrl Pase Pose 粘贴造型 Ctrl+V Add IK 添加IK Shift+I Remove IK 删除IK Ctrl+Alt+I Add to Bone Group 添加骨骼组 Ctrl+G ...
Clear Pose Rotation 清除造型旋转 Alt+R Clear Pose Location 清除造型定位 Alt+L Clear Pose Scale 清除造型缩放 Alt+Shift Copy Pose 复制造型 Ctrl+Ctrl Pase Pose 粘贴造型 Ctrl+V Add IK 添加IK Shift+I Remove IK 删除IK Ctrl+Alt+I Add to Bone Group 添加骨骼组 Ctrl+G Relax Pose 释放造型 Alt...
Transform:物体属性,包括 Location (位置)、Rotation (转动)、Scale (比例)、 Dimensions (尺寸)。View:视图属性,包括Le 36、ns (视图焦距)、Lock to Object (视图对物体锁定)、 Lock to Cursor (视图对光标锁定)、Clip (动lEl区域属性)、Local Camera (默认使 用的摄像机名称)、3D Cursor (指针属性)。