Navigation Toggle Quad View Toggle Full Screen Front View Right Side View Top View Back View Left Side View Bottom View Toggle 3D Editor Porperties Panel Toggle 3D Editor Tools Panel Camera View Toggle Perspective/Orthographic Align Camera to View Cycle Render Slots SHIFT-A EKEY CTRL-LEFT M ...
56、ither the G-hotkey or the Transform Widget, move the lamp so that it is just to the left of the camera. 按G键或N键打开属性值改变移动的权重值移动灯光到相机的左边。 Rotate it using either the R-hotkey or the Rotation Widget, so that its aimed in the direction of the tricycle. ...
Fast PBR Viewport Render is a tool that lets you fetch curvature, AO, normal maps, transparency, matID and height from the camera youre currently looking through or directly from your viewport. It uses Blenders "Render viewport" operator which renders pr
Whenyou'redone,checkyourworkbyorbitingthecamera.Perhapsyouthoughtyouweredonewhenyouclickedonthecamera.Butthemomentyouchangedyourviewpoint,youprobablyfoundthatthe3Dcursorwasactuallybehind(orinfrontof)thecamera.Hints:Trypositioningthecursorintwodifferentperfectviews.Useorthographicviews,notperspectiveones.Challenge#2....
it deserves explicit mention here. By default, Smooth View is set to a value of 200. If you go to your 3D Viewport and click the camera icon in the upper right corner, the 3D Viewport smoothly animates the change from the default perspective view to the Camera’s perspective. Pretty sli...
(开关)【n】改变到后视图【k】背景锁定(开关)【alt】+【ctrl】+【b】前一时间单位【.】下一时间单位【,】改变到上(top)视图【t】改变到底(bottom)视图【b】改变到相机(camera)视图【c】改变到前(front)视图【f】改变到等大的用户(user)视图【u】改变到右(right)视图【r】改变到透视(perspective)图【p...
Perspective view versus Orthographic view Blender's user interface A brief history of Blender's user interface Blender 2.8's user interface Basic 3D navigation controls A brief introduction to the projects in this book Setting up the source files Summary Editing a Viking Scene with a Basic 3D Wor...
- Camera Controls: set front view, top view, left view, right view back view, bottom view with a hotkey. Change camera perspective with a hotkey. - A wide variety of useful auxiliary actions: hide unselected GameObjects, toggle enable/disable selected GameObjects with a hotkey, quick...
Perspective view versus Orthographic view Blender's user interface A brief history of Blender's user interface Blender 2.8's user interface Basic 3D navigation controls A brief introduction to the projects in this book Setting up the source files Summary Editing a Viking Scene with a ...
To begin set Blender to Factory Settings. UnderFile(top left of our screen) selectLoad Factory Settings. This should display a camera, light, cube, and a grid. The Viewport This is our largest window and is where most of the action will happen. Our intuition may have us use the LEFT ...