Focus on Object———聚焦物体 F-stop———快门,越小模糊越明显 Blades刃形———模糊光斑的形状,几就是几边形 这里的景深是假的,景深也可以在后期通过Z通道实现 9.3 Subsurface Scattering(次表面散射SSS) 前提:材质需要有次表面 Samples———调高,可减小次表面发绿 Jitter Threshold抖动阈值———调低,可减...
161.blender每日小技巧161 - 对象信息和随机颜色Random colors with the Object Info node 00:52 163.blender每日小技巧163 -快速和容易的等距相机插件 Quick and easy isometric camera 00:51 164.blender每日小技巧164 -用克里塔和搅拌机制作 动画树Anime tree in Krita and Blender 01:04 165.blender每日...
1Front2Down3Side 0Camera.Focus Object Mode (3D viewport) General Selection (most window types) Shading (3D viewport) Pie Menus Selection (Edit Mode) Curve Editing (Edit mode) Modelling (Edit Mode) Texturing (Edit Mode) UV Editor Image Editor (View) Image Editor (Paint) Nodes (Materials / ...
• Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, Blender delivers great looking results. • From camera & object motion tracking to masking and compositing. With Blender you can "fix it in post". • From simple keyframing to high-end ...
The area in which objects are visible to the camera. Also see Focal Length. 闪点 路径追踪中罕见采样导致的渲染瑕疵,造成了像素点上过高的亮度。 FK 正向动力学 The process of determining the movement of interconnected segments or bones of a body or model in the order from the parent bones to ...
53、 is placed behind our object, opposite our camera. For best results, we should find a happy medium between the three-dimensional object and our camera to aim this lamp.背光也叫边缘灯光,是很重要的,因为它的目的是在我们的三维物体产生一个锐利的边缘,和背景区分开来。这个灯光放置在我们的后面,...
When you open Blender, the default General file should load with a Camera, Cube, and Light. These objects are presented in a Viewport window. We'll explore the viewport window more in a second. For now we'll focus on the objects. Objects There are a few different kinds of objects in ...
28 Align Active Camera to View Ctrl-Alt-Numpad0 将照相机 指向 当前视图的中心 29 Align Active Camera to Selected Points the active camera toward the selected object; based on the direction of the current viewpoint. 没有快捷键, 将照相机 对准 所选择的物体。 呵呵 ...
lender Secrets Volume 3 - page 43 Blender Secrets - Volume 3 Add a Camera and an Empty for the camera to focus on. To do this press Shift+A and choose Camera , then press Shift+A and choose Empty (any kind of Empty is fine). To create some Depth of Field play with the camera ...
depth of field utilities. Contribute to p2or/blender-dof-utils development by creating an account on GitHub.