Looking at the feature chart and the code it seems that morph target animations are supported. But I can't manage to export Shape Keys (ie, morph targets in Blender) without animation. Just shape keys, without any keyframe set, and all w...
The object is duplicated to match the number of shapekeys. For each object, all but one shape key is removed, with each object having a different shape key. Then, each object applies the selected modifier. After that, all objects are merged into one as shape keys....
Blender没法应用modifier到已有shape key的mesh上是真的弱智 û收藏 转发 评论 ñ赞 评论 o p 同时转发到我的微博 按热度 按时间 正在加载,请稍候... Ü 简介: 水深火热之包公鱼失忆症消极治疗中 更多a 微关系 他的关注(66) Grandia元 微博轻享版小助理 叠肥化肥 ...
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bpy.ops.object.modifier_apply_as_shapekey(keep_modifier=True, modifier= str(bpy.context.active_object.name) + str(x)) bpy.context.scene.frame_set(bpy.context.scene.frame_current) obj.modifiers.active.name = "Cloth" frames = bpy.context.scene.frame_end + 1 ...
Try the Apply modifier to object with shape keys addon Apply all your modifiers before adding shape keys. This is the simplest option, but is somewhat destructive. Keep your modifiers and do a manual workaround to apply modifiers. This could be quite time consuming....
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def shrinkWrapAnim(obj):bpy.ops.object.modifier_add(type='SHRINKWRAP') # 添加修改器bpy.context.object.modifiers["Shrinkwrap"].target = bpy.data.objects[obj] # 设置修改器的目标参数bpy.ops.object.modifier_apply_as_shapekey(keep_modifier=False, modifier="Shrinkwrap") # 应用修改器(的形态键) ...
Allows you to define a clipping border to limit the 3D View display to a portion of 3D space. It can assist in the process of working with complex models and scenes. 切割 视图。 被切掉的不显示,并且工具只对能看见的部分才有效果 但是不影响摄像机 ...
Allows you to define a clipping border to limit the 3D View display to a portion of 3D space. It can assist in the process of working with complex models and scenes. 切割 视图。 被切掉的不显示,并且工具只对能看见的部分才有效果 但是不影响摄像机 ...