(1)安装"Add Mesh: Extra Objects"插件,步骤:点菜单栏“编辑”-》偏好设置-》插件-》勾选上"Add Mesh: Extra Objects" (2)切换到顶视图模式“CTRL+数字键盘7”或者直接点击3D视图右上角红绿蓝显示的“蓝色z”小圆圈。 (3)Shift+A添加物体或者点击添加,选择网格-》Math Function -》XYZ Math Surface (4)...
bpy.data.objects[objName].rotation_euler = vclasscreate:"""Function Class for CREATING Objects"""defcube(objName): bpy.ops.mesh.primitive_cube_add(radius=0.5, location=(0,0,0)) act.rename(objName)defsphere(objName): bpy.ops.mesh.primitive_uv_sphere_add(size=0.5, location=(0,0,0))...
The expression has access to a set of standard constants and math functions providedin the Driver Namespace. For an example of adding a custom function to the namespace,see the driver namespace example. For performance reasons it is best to use the Simple Expressions subset as much as possible...
所以,目前的全部脚本如下: importbpyclassMesh_OT_Honeycomb(bpy.types.Operator):'Create a honeycomb grid'bl_idname='mesh.honeycomb'bl_label='Create Honeycomb'defexecute(self,context):# main functionreturn{'FINISHED'}bpy.utils.register_class(Mesh_OT_Honeycomb) 我们直接运行该脚本,info窗口显示已经执行。
position.set(12, -1, 0); playerMesh.rotateY(Math.PI); playerMesh.add(camera); ...
bpy.ops.mesh.primitive_plane_add()--创建一个平面 size=1-->floor大小是1 enter_editmode=Flase-->不进入编辑模式,是在选择模式下 align='WORLD'-->平面在世界坐标系下创建 location=(0,0,0)-->平面放置在世界坐标系原点 3. floor = bpy.context.active_object--获取激活物体并赋值 ...
1 //下面这些函数都通过控制台调用 2 //在ZoY平面里建立一个圆环路径 3 //radius:半径,sumpoint:使用几个点 4 function MakeRing(radius,sumpoint) 5 { 6 var arr_point=[]; 7 var radp=Math.PI*2/sumpoint; 8 for(var i=0.0;i<sumpoint;i++) 9 { 10 var x=0; 11 var rad=radp*i; 12...
('../resources/models/player.glb', function (gltf) { playMesh = gltf.scene; scene.add(playMesh); playMesh.position.set(10, 0.3, 0); // 场馆的半径是 10 playMesh.rotateY(-Math.PI / 2); playMesh.add(camera); camera.position.set(0, 2.5, -5); // 在人物的后脑勺放一台相机 ...
具体可能包括:Unity Metaverse(一)、Ready Player Me & Blender 自定义你的Avatar虚拟人注意:使用的...
✨ Add repeater node for generating lists or quickly duplicating nodes Minor🐛 Support quick Add LoRA on custom Checkpoint Loader ✨ Support randomint(min,max) function in math node 🎨 Use relative imports to support proxied urls not on root path (thanks to @mcmonkey4eva)...