-* Be sure to call OpenVR_Shutdown before destroying these resources. */ -struct D3D12TextureData_t -{ - ID3D12Resource *m_pResource; - ID3D12CommandQueue *m_pCommandQueue; - uint32_t m_nNodeMask; -}; - -/** Status of the overall system or tracked objects */ -enum EVRState ...
to the point where i don't feel like i could do this no more you don't love me like you say you do and baby it shows even wrote you a letter to let you know my heart shattered you was nonchalant with it guess to you it don't matter shoulda known better than to ** lower my...