Disadvantage means that they will roll two dice and be forced to choose the dice that rolled the lowest, considerably increasing the chance of a low roll. Level 10 Unlike most other classes, the Arcane Trickster gets to choose an extra Feat at Level 10. In order to improve your spell...
The Amulet of Misty Step grants you access to the Misty Step spell, which allows you to teleport to a visible location within 18 metres, for a Bonus Action. This is great for quickly closing the gap to an enemy so you can get into melee where this build is at its strongest, or for...
companion, 1 spell (Bomber get 2 spells). - Level 5:Passive skill for pact weapon that activates on hit: Glaive – Ensnaring Strike. Greatsword – Bane. Rapier – Hold Person. - Plants: Level7 spells – Woodland Beings, Wall of Thorns. ...
Enemies in BG3 tend to like to bully low AC targets that they have a high percent chance to affect. The AI is much less likely to attack someone with disadvantage and that sometimes includes spells that don’t care about spell attacks at all. My Lae’zel would often Goad an enemy ...
Personally I like to attempt to go for as long as possible without resting since I like having to be mindful of health and spell slots (as opposed to just resting after every encounter) but in the current version of BG3 this means that I, apparently, miss out on a lot of companion ...
If the squishy character goes first in initiative order, then cool. No trouble. I'll just drop some spell or range attack and then retreat to the back on the fight, and certainly behind my frontliners. But if 2-3 enemies go first, then I'm in trouble. Because they have all leisure...
I love circlets because they don't hide the face but still add the detail of the circlet to the model. The 5% crit chance is small enough not to be broken but enhance Emily's chance of a great hit. On the other hand, she can also take a great hit, so this really stresses ...
Intelligence is the most important ability for the Wizard build, as it’s the attribute used for Spellcasting. The higher your intelligence score, the more likely your spells will successfully hit your target. The second most important attribute is Dexterity, used mainly to improve your Armour Cl...
Explosive Healing When you hit a target with a spell, all creatures within 3m are healed by 1d4 per Spell Slot Level Flight You gain the ability to Fly until the end of the turn Fog You are surrounded by a cloud of Fog, Blinding and Obscuring those within. Polymorph You are polymorphed...
Concentration is broken, when you cast a spell that requires concentration and lose it the next round from random crap more times than you don't it becomes a waste of time and space. Especially when some spells don't require a DC check and you just lose. ...