You also gain theEvasionpassive, which gives you extra resistance to spells and effects that normally deal half damage on a Saving Throw. Now they’ll do no damage if you succeed the Saving Throw, and half damage if you fail it.
Control Undead– Force an Undead with a lower level than you to follow you and attack your enemies, until your next Long Rest. Dreadful Aspect– Frighten nearby enemies, unless they succeed a Wisdom Saving Throw. Keep an eye out for Undead enemies that you can subjugate with Control Undead,...
and building a separate Implementation Mod. To get started, make sure you've followed the steps outlined in ourHow to ContributeandSetting up a Development Environmentpages, and have pulled down your own copy of the Community Library.
Me: As you skirt around the tadpole pool, suddenly, it explodes. Whatever magical energy was sustaining it has just died. Make a Dexterity Savings Throw to avoid damage. Diadell: +5. (She rolls an 8). 13. Is that enough. Me: You made it. You only needed a 10. You dive and roll...
Fixed the hotbar filters for Throw, Passives, Custom, and spell variants appearing empty. Fixed tooltips not appearing on split-screen when both players moved the focus at the same time. Delayed new tutorial pop-ups when there’s a full-screen tutorial open. The Party View of all your cha...
Abjure Enemy– Use an Action and a Channel Oath Charge to Frighten an enemy. They cannot move and are easier to hit. Enemies can make a Wisdom Saving Throw to resist the effect, but Fiends and Undead will have to roll the Save with a Disadvantage. ...
You also gain theEvasionpassive, which gives you extra resistance to spells and effects that normally deal half damage on a Saving Throw. Now they’ll do no damage if you succeed the Saving Throw, and half damage if you fail it.