You do not need all your allies to be in the portal and the fight outside will continue. If the Netherbrain is defeated in time, the allies outside are still safe and feature in the final cutscene. Anyally with multiple attacks in a single turnis precious in this fight, or someone wi...
path, damaging them too for good measure. Not only is this a decent AOE damage spell, it’s also very practical in combat, allowing you to create space or to knock enemies off ledges or cliffs for extra falling damage. Just be careful not to hit your friends, as the AOE is quite ...
Not only is this a decent AOE damage spell, it’s also very practical in combat, allowing you to create space or to knock enemies off ledges or cliffs for extra falling damage. Just be careful not to hit your friends, as the AOE is quite wide. Dissonant Whispers –This deals some ...
(Action) Deal an additional 1d8-1d10 of damage with normal weapon damage and have a chance to knock an enemy prone. Prone is a ridiculously weak status condition in DnD 5E and BG3. It puts enemies on their back and grants advantage to melee attacks against them, but they can just stan...
Fixed a bug allowing you to yoink the Orphic Hammer right out of the so-called Impervious Sphere in the House of Hope if someone else in your party is in an interactive dialogue with the sphere. Fixed a flow issue in Shadowheart’s endgame romance dialogue to make sure Karlach appears ...
Thunderous Smite– Your weapon rings with thunder as you strike, pushing your target 3m away and possibly knocking them Prone. If the spellcaster misses the initial Attack, the spell slot and Bonus Action are not consumed. You can sometimes use this to knock enemies off ledges or cliffs for ...
Thunderwave –Arguably the best First Level damage Spell in the game, Thunderwave deals 2-16 damage to all enemies in front of you and also sends them flying backwards. You can use this to knock enemies off ledges or cliffs for extra fall damage, or potentially even 1 shotting them. Wit...
A great gear option for the Paladin is to purchase the Shield of Devotion fromQuartermaster Talliin Last Light Inn. With this shield, you can use your Reaction to attempt to knock a melee attacker Prone when they hit you, ending their turn and giving you an advantage when attacking them on...
You specialise in unarmed combat, using your hands and your control of ki to heal or inflict grievous hurt. Way of the Open Hand Monks are completely focused on their mastery of Unarmed combat. They get access to special unarmed flurry attacks that can push, stagger or knock over enemies. ...
Thunderous Smite– Your weapon rings with thunder as you strike, pushing your target 3m away and possibly knocking them Prone. If the spellcaster misses the initial Attack, the spell slot and Bonus Action are not consumed. You can sometimes use this to knock enemies off ledges or cliffs for ...