and essentially any tactic could make perfect sense for the right party. For a true murderhobo approach, however, it's hard to beat letting the grove take care of itself, after which a truly ambitious party can simply move on to clear out the goblin camp as well.Baldur'...
always a good thing to have. You can acquire the blazer at the Shattered Sanctum, as a reward by completing theRescue Volo quest. Volo is first seen in the Druid Grove, then you see him at the Goblin Camp entertaining the Goblins and afterwards you can find himinside the Shattered ...
Fixed the situation with Liam at the Goblin Camp sometimes not updating correctly on Long Rest. Lae’zel will now attack you as expected if you choose to let her kill you or you attack her when she ambushes you at night in Act I. Fixed Mari’s behaviour when calling the other bandits ...
Dropped byCrusherin the Goblin Camp Main WeaponThe Spellsparkler Gain 2 Lightning Charges when you deal damage with a Spell or Cantrip Each charge has a +1 bonus to Attack Rolls and +1 bonus Lightning Damage on attacks Reaching 5 charges consumes them all to deal 1d8 bonus Lightning Damage...
it should be different each time because each time the players may decide to do something different or may roll differently which all affects the journey. I shouldn't be able to play the game one time and take only 2 long rests before I get to the goblin camp and still have the same...