You don’t need to spend any camp supplies on a Long Rest for this purpose. Late Game Equipment Late Game equipment can be found in the latter parts of Act II, and Act III. This is the most powerful version of the build, with access to the best items in the game. SlotIconItem...
It can’t move, act or react. Attacks from within 3 metres are always Critical Hits. Lasts for up to 10 turns, as long as you maintain Concentration. Prepare one more spell. Hold Monster is an excellent stun that can be used on a wide variety of creatures, so I recommend giving ...
Wyll is one of the companions in BG3 with whom you will be able to enter into a closer relationship. This page will help you establish a romance with the sorcerer.
Patch 7 compatible! With permission, a reupload of the last versions of FocusCore, Miraculous Dyes, and Lodestones that FocusBG3 worked on.
Siding with the goblins inBaldur's Gate 3isn't actually necessary to rain blood on Emerald Grove, as it turns out that the druids are all too willing to do it themselves. All it requires is an act of provocation that gives them something to weaponize against the perceived threat of outs...
The quest is titledConfront the Elder Brain. It is in Act 3 and is given in the High Hall. You’ll need to have found all three Nether stones ahead of time. The Gather Your Allies quest is fairly important to this. Fortunately, if you’ve spent much time crawling around the city sew...
The third installment in the series of iconic RPGs, developed by Larian Studios. Baldur's Gate 3 is set about a century after the events of Baldur's Gate 2: Throne of Bhaal. One of the most significant changes of this title is a turn-based combat.
This can quickly eat an enemy alive before they can land all of their Extra Attacks, potentially reducing damage from enemies in the long run. That’s especially good for the Gith that runs rampant in Act Two and Three. 1. Menacing Attack (Action) Deal an additional 1d8-1d10 of damage...
Laezel's dialog to make sure it works in Act 1. This might mean recording new lines, it might mean hiding some of the lines, but supporting the player's creativity is awesome. We found out later there's actually a wiki page for this exploit. It's super long too. That's awesome."...
Wyrm’s Crossing in Act 3. This is the first time you speak to the devil after Act 2, and he offers you the Orphic Hammer. However, the hammer doesn’t come without cost. You need to sign a contract that states Raphael will get the crown from the Elder Brain when the story is ...