It costs quite a bit though, 806 gold. Cloak of Protection Once you reach Act 2 and reach the Last Light Inn (safe place from the Shadow Forest) you can get your hands on the Cloak of Protection. The cloak gives you 1+ Armour Class and 1+ Saving Throw, simple but very strong. ...
Silence –Create a sound-proof sphere. All within are Silenced and immune to Thunder damage. Requires Concentration. Choose one more spell to unlock. We recommend Telekinesis, a Concentration spell that lets you throw objects or enemies at will, dealing damage on impact. Heavier objects do more...
There's a lot that goes into creating a custom class, but overall it's one of the easier things to do. This guide will go with the assumption that you're building this with the Community Library in mind. If you want to create a class, but don't want to include any parts of it ...
Me: As you skirt around the tadpole pool, suddenly, it explodes. Whatever magical energy was sustaining it has just died. Make a Dexterity Savings Throw to avoid damage. Diadell: +5. (She rolls an 8). 13. Is that enough. Me: You made it. You only needed a 10. You dive and roll...
We also gave it a passive to reduce incoming damage by 2. Lathander’s Light’s blinding aura from the Blood of Lathander will now show the Saving Throw rolls against hostile undead during combat. The Creation’s Echo effect is now triggered when dealing the stated damage types instead of...
Stinking Cloud– Create a cloud of gas so nauseating it prevents creatures from taking Actions, if they fail a Constitution Saving Throw. This is a good spell for shutting down multiple weaker enemies. Strong enemies will often succeed saving throws against this, as they have high Constitution....
Undead and Constructs are immune, while Plants are vulnerable and roll their Saving Throw with a Disadvantage. The main weakness of this spell is that targets who Save will take no damage at all, so it’s risky using it if your success chance isn’t really high. Dimension Door –Teleport...
You also gain theEvasionpassive, which gives you extra resistance to spells and effects that normally deal half damage on a Saving Throw. Now they’ll do no damage if you succeed the Saving Throw, and half damage if you fail it.
of Protectionis one of the few cloaks in BG3 that you can get right at the start of Act 2. This item can be purchased byQuartermaster Talliin Last Light Inn, it doesn’t cost that much either so it is a good pick. The cloak gives you extra +1 Armour Class and +1 Saving Throw...
You also gain theEvasionpassive, which gives you extra resistance to spells and effects that normally deal half damage on a Saving Throw. Now they’ll do no damage if you succeed the Saving Throw, and half damage if you fail it.