Finally, you’ll be able to unlock a Second Level Spell at Level 3. We suggest choosingCloud of Daggers, which will create a small AoE that deals damage to anyone who touches it. The AoE will remain in place while you maintain Concentration on the spell. ...
meaning it can remain in place for up to 10 turns as long as your character retains Concentration. But also keep in mind that you can only have one Concentration Spell active at once, so if your Wizard is already channeling Witch Bolt for example, casting Cloud of Daggers will put an end...
Cloud of Daggersis a spell best used when combined with other spells. It creates a cloud of spinning daggers that damages any entity, friend, or foe caught inside it. All of the usual magic classes can use the spell, but it’s also available to Bards. When placed, it gives players a...
We recommend going with Cloud of Daggers. This creates a small AOE that does pretty high damage each turn, but requires concentration to maintain. It’s especially useful in chokepoints or on a group of enemies who are immobilised or stuck in a small space for any other reason. The spell...
Finally, you will have to choose another new spell. At this point, we’re able to include some second level spells. We recommend going withCloud of Daggers. This creates a small AOE that does pretty high damage each turn, but requires concentration to maintain. It’s especially useful in ...
Finally, you will have to choose another new spell. At this point, we’re able to include some second level spells. We recommend going withCloud of Daggers. This creates a small AOE that does pretty high damage each turn, but requires concentration to maintain. It’s especially useful in ...
Finally, at Level 4 you can also unlock another new Spell. Since we still don’t have any good Concentration Spells, we’ll grabCloud of Daggers, a fairly small AOE that deals decent slashing damage to all within. The AOE lasts for up to 10 turns, as long as you can keep Concentratio...
The Swarmkeeper subclass provides Rangers with three kinds of deadly swarms to assist them in combat. The Cloud of Jellyfish deals extra lightning damage – potentially shocking your enemy. The Flurry of Moths deals Psychic damage, giving you the potential to Blind your enemy. The Legion of Bee...
Embrace Kerska’s acid to gain Resistance to Acid damage. Your acid spells deal additional Acid damage equal to your Proficiency Bonus. When you deal spell damage, inflict 1 turn of Noxious Fumes upon the target. While attuned to Kerska’s acid you can cast Cloudkill and Ray of Sickness....
Cloud of Daggers– This spell creates a small (4 metre wide) AOE of flying daggers, dealing Slashing Damage to enemies within. This is particularly good in Chokepoints or on top of a cluster of enemies who are unable to move. This is a Concentration Spell, meaning it can remain in place...