While you’ll have countless powerful spells at your disposal, to avoid burning through your Spell Slots too fast, make ample use of Cantrips like Fire Bolt or Bone Chill to deal damage between spell casts. The damage of your Cantrips will increase once you pass certain level milestones....
Note that if you chose High Elf as your race, then you can choose Fire Bolt as your High Elf Cantrip and therefore get an extra Cantrip from the Wizard list. In that case, we recommend also choosing Bone Chill. It prevents an enemy from regaining HP and also inflicts Disadvantage on Und...
Bone-Shaking Thunder– Gain 50% Resistance to Thunder Damage. Can castShatterandDestructive Waveonce per Short Rest. Thunder Spells deal extra Thunder Damage equal to your Proficiency Bonus. When you deal Spell damage, you inflict 1 turn of Reverberation on the target, causing a -1 penalty to...
Bone Chill– Deals damage and prevents the target from getting any healing until their next turn. An undead target also receives Disadvantage on Attack Rolls. Useful Cantrip to use if you want to counter enemy healing, against undead or against targets who are Vulnerable to Necrotic Damage or ...
Bone Chill– Deals Necrotic damage to an enemy, and can prevent them from regaining HP. Level 11 At Level 11, you’ll gain anotherSneak Attack Die, giving your attacks from stealth a possible 6-36 bonus damage. You also gain theReliable Talentpassive, which guarantees that rolls with any ...
In that case, we recommend also choosing Chill Touch, which deals 1-8 Necrotic Damage, prevents an enemy from regaining HP and also inflicts Disadvantage on Undead Attack Rolls. Spells The Wizard Class lets you learn 6 Spells in Character Creation, but only prepare 4 of them. This can ...
Bone-Shaking Thunder– Gain 50% Resistance to Thunder Damage. Can castShatterandDestructive Waveonce per Short Rest. Thunder Spells deal extra Thunder Damage equal to your Proficiency Bonus. When you deal Spell damage, you inflict 1 turn of Reverberation on the target, causing a -1 penalty to...
Bone-Shaking Thunder –Gain 50% Resistance to Thunder Damage. Can cast Shatter and Destructive Wave once per Short Rest. Thunder Spells deal extra Thunder Damage equal to your Proficiency Bonus. When you deal Spell damage, you inflict 1 turn of Reverberation on the target, causing a -1 penalt...