gain a +1 bonus to your own Armour Class and Saving Throws as long as you have at least one Lightning Charge, something that you’ll be able to get with the early-game melee weapon of this build. Looted from a gilded chest at the far end of the trapped bridge in Grymforge, Act I...
gain a +1 bonus to your own Armour Class and Saving Throws as long as you have at least one Lightning Charge, something that you’ll be able to get with the early-game melee weapon of this build. Looted from a gilded chest at the far end of the trapped bridge in Grymforge, Act I...
Added a new journal entry if the ‘Forging of the Heart’ quest is in progress and the tieflings leave for Act II after the attack on the Emerald Grove. Stealing Voss’ Silver Sword from him early on will no longer break his quest. The overhead dialogues of civilians concerned with a c...
boost your Armour Class by+2 as long as you are not wearing armour or a shield. This condition applies to us all the time, making this an excellent defensive item. It can be looted from agilded chestin the secret area of the Apothecary’s Cellar, beneath the Blighted Village in Act I...
gain a +1 bonus to your own Armour Class and Saving Throws as long as you have at least one Lightning Charge, something that you’ll be able to get with the early-game melee weapon of this build. Looted from a gilded chest at the far end of the trapped bridge in Grymforge, Act I...
Robe:The Mighty Cloth(start of Act 2) Robe 2:Icebite Robe(Act 2) Shortbow:Darkfire Shortbow(start of Act 2) Additional Endgame Gear: Ring of Regeneration(late game Act 3) Ring of Blink(Late game Act 3) Vest of Soul Rejuvenation(late game Act 3) ...
gain a +1 bonus to your own Armour Class and Saving Throws as long as you have at least one Lightning Charge, something that you’ll be able to get with the early-game melee weapon of this build. Looted from a gilded chest at the far end of the trapped bridge in Grymforge, Act I...
gain a +1 bonus to your own Armour Class and Saving Throws as long as you have at least one Lightning Charge, something that you’ll be able to get with the early-game melee weapon of this build. Looted from a gilded chest at the far end of the trapped bridge in Grymforge, Act I...