TheHood of the Weaveis a powerful item. You gain a +2 bonus to Spell Save DC and spell Attack Rolls. The Hood of the Weave can bebought from Mystic Carrioninside his Philograve’s Mansion in the lower city of Baldur’s Gate in Act 3. ...
TheHood of the Weaveis a powerful item. You gain a +2 bonus to Spell Save DC and spell Attack Rolls. The Hood of the Weave can bebought from Mystic Carrioninside his Philograve’s Mansion in the lower city of Baldur’s Gate in Act 3. ...
edit: I also don't see how Astarion is claiming to be an epic hero (or villain). He was under the rule of his master for two hundred years, and as such not allowed to act true to his monstrous nature; before that he was a city clerk. So where would he get that epic experience?
For now we have the camp and we can move objects around in it. So if Act II brings us to Baldur's Gate I would imagine having a similar system there ( Unless we literally camp outside the city like 2nd category citizens). Someone around here allready mentioned, that it seem logical ...
That’s especially good for the Gith that runs rampant in Act Two and Three. 1. Menacing Attack (Action) Deal an additional 1d8-1d10 of damage with normal weapon damage for the chance to inflict the Frightened condition on enemies The Frightened condition halts enemies in place and imposes...
Fixed the Act II boss, the Apostle of Myrkul , not having the correct condition immunities. In Tactician Mode, meazels now also Restrain you when Garrotting you. Nightsong’s combat AI should now have an even greater bias toward targeting Ketheric. Fixed Ansur playing the wrong animation wh...
To get to the House of Hope you need to successfully perform the ritual to open the portal upstairs in theDevil’s Fee housein the lower city. Be prepared, tough fights ahead! Helldusk Boots TheHelldusk Bootsare very rare boots that you can acquire in Act 3. You cannot be forcibly mov...
For yourRobe, try to get theIcebite Robethat can be foundinside a Sarcophagusclose to theGrand Mausoleum waypointin Act 2 of Baldur’s Gate. You do get Cold Damage Resistance. But more importantly, you get the Armour of Agathys spell that gives you extra temporary health and damage. ...
TheHood of the Weaveis a powerful item. You gain a +2 bonus to Spell Save DC and spell Attack Rolls. The Hood of the Weave can bebought from Mystic Carrioninside his Philograve’s Mansion in the lower city of Baldur’s Gate in Act 3. ...
Killer’s Sweetheart When wearing theKiller’s SweetheartRing, the first time you kill a creature (per Long Rest), your next attack will be a guaranteed Critical Hit.Foundon the top level of the stone structure in the Self-Same Trial in the Gauntlet of Shar, Act II. ...