include in artifact or enchantment decks, seeing play in every format it’s legal in. It’s actually a 0-mana saga that behaves as a land by generating mana. It’s a very versatile card that’s good early and late, and you can get a creature and tutor a good 0- or 1-mana ...
butCavalry Chargewas a certified banger. This tribal deck, built around the KnightsMTG creature type, brought back the Eminence ability, meaning you didn’t even need to play your Commander to start generating value from him.
As far as theLorcana rulesand gameplay go, there are many similarities to granddaddy Magic – it’s still a game about generating resources, then spending them to bring characters in on your side, and take actions that either block your opponent, take you a step closer to victory, or both...
Cards that just gain life are weaker than cards that impact the board butWeather the Stormgains enough life to overcome that weakness. It’s kind of crazy what it’ll do in the late game once Commander players have tons of mana to spend and cast multiple spells a turn. ...
The main game plan of this deck is to play value generating permanents, like Novice Inspector, Tithing Blade, and Carrot Cake, and then blink them with Guardian of Ghirapur or bounce them with Nurturing Pixie. The deck continues to generate value by sacrificing these permanent to Braids, Ari...
Fatal Rainscreendeals Hydro damage while also generating Rain Swords around the active character. These swords shatter when you take damage, reducing the amount of damage taken, and they also increase your resistance to interruption. Xingqiu’s burstGuhua Sword: Raincutterdeals high amounts of Hydro...
So I set out to create a deck applying these strategic principles top-down. Resolve engines; remove engines; win. You know, like Omnath, but trimming all the mana dorks and three-drops for more engines and cards that beat them. The deck's first draft came about when a buddy playe...
The basic rules regarding lands are: Can only play one per turn, can only play land when you have no other effects on the stack in the main phases of your turn, mana generating abilities don't go to the stack when activated, and when you generate mana and pass a phase or step, the...
you get to reveal the top card of your library until you hit an Elf or Elemental card, which goes into your hand. Drawing a creature in exchange for drawing a land is a pretty good deal, not to mention you’ll be generating at least two mana this way, helping you cast that cre...
Meren is often played in decks focusing on sacrificing creatures to gain advantages, such as triggering abilities or generating resources. She is a 3/4 Human Shaman who can return creature cards from the graveyard to the hand whenever another controlled creature dies, allowing players to recycle ...