Fixed right-mouse-button camera look being inconvenient for people who drive using the mouse steer/throttle/brake/clutch. Those two features won’t conflict with each other so much from now on Fixed the ‘Oversteer’, ‘Slower Steering’, and ‘Limit Steering’ driving assistants misbehaving when...
Using float for time so slowmo doesn’t affect spawning of Vehicle particles Fixed animation importing from non-existing file (T3d soldier)UI Fixed “Revert” button in PostFX menu Updated ‘Simple Pitch’ and ‘Simple Roll’ apps visuals Inverted rotation on ‘Simple Roll’ app Added ...
The default user path moved from Documents/BeamNG.drive to User/AppData/Local/BeamNG.drive/0.22.0.0 We would like to provide better user experience after an update: without broken mods This fixes various problems we were having before: Users having Documents in Cloud storage, broken Games ...
Given improvements on how modern OS handle energy profiles, BeamNG.drive will no longer force a high-performance plan on its own by default. It’s still a selectable option for those who want to continue using it. We will monitor the response from the community to gauge whether to leave ...
Those should happen more transparently now, helping drive with more confidence than before. Players might also feel slightly reduced vibrations in the wheel, especially when racing normally.New Engine Sounds! We’ve updated the i4 1600cc ‘Motorsport’ and i4 2000 ‘Endurance’ turbo engine/exhaust...