partial controller support, you can play BeamNG.drive using your keyboard or enjoy classic analog gamepad input. My tests showed that you could use both custom PC controllers and the ones for PS4 or Xbox One. All cars are perfectly responsive, making it a pleasure to drive on any terrain....
BeamNG.drive is een ongelooflijk realistisch racespel met vrijwel onbeperkte mogelijkheden. Onze soft-body physics engine simuleert elk onderdeel van een voertuig in realtime, wat resulteert in levensecht gedrag. Dankzij jaren van nauwgezet ontwerp, intensief onderzoek en ervaring, bootst de...
Yes, BeamNG.drive is compatible with various cloud gaming services, including GeForce Now. However, it is important to note that the use of emulators, virtual machines, and compatibility layers may or may not work reliably. While the game may function on one specific version, there is a poss...
Added ability for traffic to drive on the left side of the road; they will do this in Automation Test Track Added speed limit zones! The speed limit in areas such as downtown in West Coast USA is much more sensible now Improved the traffic vehicle pooling feature Added option to disable ...
BeamNG.drive v0.18 release notes August 2019 Buckle up, heavy traffic ahead: Update 0.17 released BeamNG.drive v0.17 release notes May 2019 Electrifying 0.16 BeamNG.drive v0.16 release notes December 2018 A Small Car on a Big Map – Version 0.15 released BeamNG.drive v0.15 release notes...
Fixed bug where traffic might drive on the wrong side of the road when merging from a one way road to a normal road Improved traffic basic intersection logic Improved chase mode Consolidated map.nodes data and graphpath data to reduce duplication Improved stop mode behavior Return controls to ne...