BeamNG.drive is a realistic, immersivedrivinggame offering near-limitless possibilities. Our soft-body physics enginesimulatesevery component of a vehicle in real-time, resulting in realistic, dynamic behavior. The driving feel is authentic and visceral, and crashes are realistic and violent, yet th...
Added ability for traffic to drive on the left side of the road; they will do this in Automation Test Track Added speed limit zones! The speed limit in areas such as downtown in West Coast USA is much more sensible now Improved the traffic vehicle pooling feature Added option to disable ...
4. The backup is a Dark Gray Gavril T65 Flatbed Truck hauling a #71 Nomi Racing Ibishu 200BX Spoiler: Here's the pic 5. Crashes: HELL YEAH! Preferably in a massive pile-up, or perhaps the cause of one because I have a lot on the flatbeds here. Just make the truck da...
It behaves worse than the Tograc in Crashes. At the same speed (usually I test at 100 km/h because 64 is "easy" for modern cars) this Defender deforms almost as much as the Roamer or other 90s car, instead of behaving like the car it was based on in game, the Tograc...
The default user path moved from Documents/BeamNG.drive to User/AppData/Local/BeamNG.drive/0.22.0.0 We would like to provide better user experience after an update: without broken mods This fixes various problems we were having before: Users having Documents in Cloud storage, broken Games aft...