-- Create a Cartesian coordinate system (with the y-axis flipped) for the animated gears. That is, place the origin at the center of the 800 x 800 SVG viewport: --><useid="gear0"x="-150"y="0"xlink:href="#gearTemplate"style="fill: orange;"/><!-- Use the previously defined ...
-- Create a Cartesian coordinate system (with the y-axis flipped) for the animated gears. That is, place the origin at the center of the 800 x 800 SVG viewport: --><useid="gear0"x="-150"y="0"xlink:href="#gearTemplate"style="fill: orange;"/><!-- Use the previously defined ...
-- Create a Cartesian coordinate system (with the y-axis flipped) for the animated gears. That is, place the origin at the center of the 800 x 800 SVG viewport: --><useid="gear0"x="-150"y="0"xlink:href="#gearTemplate"style="fill: orange;"/><!-- Use the previously defined ...