MaxPacketAmount4000>0 (Int)Sets the maximum amount of packets a player(client) might send before they are regarded as spamming/DoS attempt, one might want to increase this amount when playing with many mods, increasing may cause networking issues, can be changed in the lobby settings ...
Determines how long the server waits for a mid-round joining client to get in sync before disconnecting them. Fixed workshop item downloads sometimes getting stuck when opting to install server mods from the workshop. Happened if the mod had already been installed, was in the process of ...