Beginning at second level, you can use soothing music or oration to help revitalize your wounded allies during a short rest. If you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each of those creat...
Song of Rest Beginning at 2nd level, you can use soothing music or oration to help revitalize your wounded allies during a short rest. If you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each ...
The standard adventuring day as proscribed by the DMG is six to eight encounters, with two short rests interspersed in there. You should not have all 5 uses of your Bardic Inspiration for every combat. Excessive Short Rests tends to screw with the balance of 5E (such as making Warloc...
Beginning when you reach 5th level, you regain all of your expended uses of Bardic Inspiration when you finish a short or long rest. Countercharm At 6th level, you gain the ability to use musical notes or words of power to disrupt mind-influencing effects. As an action, you can start a...
Beginning when you reach 13th level, you regain all of your expended uses of Bardic Inspiration when you finish a short or long rest. Superior Inspiration[edit] At 17th level, when you roll initiative and have no uses of Bardic Inspiration left, you regain one use. ...
Song of Rest Beginning at 2nd level, you can use soothing music or oration to help revitalize your wounded allies during a short rest. If you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each of...
a bonus action to expend one use of your Bardic Inspiration and roll on the Spirit Tales table using your Bardic Inspiration die to determine the tale the spirits direct you to tell. You retain the tale in mind until you bestow the tale’s effect or you finish a short or long rest. ...
Short rests now also refresh your Bardic Inspiration charges. Improved Bardic Inspiration Level: Five and ten The dice used for your Bardic Inspiration increases, meaning a potentially higher buff for your friends. Countercharm Level: Six
At Level 3 the Dragon Born can only do one breath attack per Short Rest for only 2d6. How is this imitation? It should be a weaker version of the real thing, not so much more powerful than it. Or on par at the most. Just adjust it to match the real Dragonborn breath weapon ...
Echoes of Power - You gain a number of Echoes equal to your Proficiency bonus, which recharge on a Short or Long Rest. Choose 3 passive traits from the following list that inflict various conditions whenever your spells deal Thunder damage to a target, consuming an Echo for each affected tar...