In the context of video streaming, the amount of information or data per unit of time that a transmission medium like an internet connection can handle is Video Bandwidth. In simple words, Bandwidth is the maximum data-carrying capacity of a transmission medium and measured in bits per second(...
In simple terms, it’s the pathway your data takes. Each hose represents an individual pathway through which data can move between a storage device and the network. Cloud storage systems use sophisticated algorithms to manage and prioritize threads. This ensures that resources are allocated ...
Here is a link to a simple bandwidth calculator to help you calculate your needed usage. 3. How much bandwidth does 1080p vs 4K use? Owing to the higher resolution and video quality, 4K video streaming uses a lot more bandwidth than 1080p (full HD). In fact, as the resolution is ...
As explained in previous section, during initial access procedure, the UE obtains the MIB information carried in the PBCH in the detected SSB and then use the control information indicated in MIB to receive SIB1 message. However, if a Non Cell-Defining SSB is detected by the UE during ...
Multi-Gig explained:Faster-than-Gigabit and beyond. The point is that in certain applications, high bandwidth is irrelevant. On the other hand, range is crucial since these low-bandwidth devices need to be connected somehow. And they are often scattered over a large area—a gate or a flood...
In this case, the highest theoretical throughput end-to-end is limited by the slowest link bandwidth on the path. Designers of distributed applications can never afford to be complacent with respect to the way they use bandwidth. For the reasons explained above, it is not realistic to assume ...
Now, this is all wonderful, but the main question is: GCC works great for endpoints with access to an encoder (we’ve explained how it’s what libwebrtc uses, so you’re actually using it any time you join a WebRTC session), but can it help when trying to implement BWE in a serv...
A Bandwidth Control (BC) algorithm is presented, and explained in a step by step fashion. Each step shows the implementation of one major feature of the BC machine. By means of flow graph, it is shown that the algorithm is an infinite loop with no dead ends, therefore it will perform ...
some eMBMS bearers may be suspended by the MCE to allocate the resources to the higher priority sessions. This may lead to the content desynchronization if the distributed MCE architecture is used (explained in detail insection 9.3.3). The UE can then detect if eMBMS delivery is no longer ...
drx-InactivityTimer is started (or restarted) and runs until either it is restarted again upon another scheduling or it expires upon which the UE stops monitoring PDCCH (the actual DRX design also includes another configurable timer—Short DRX Timer—which is not explained here for simplicity) and...