Rats in the Gauntlet of Shar. Avatar Karlach talking to Dammon. Orin in the Chosen Three cutscene that takes place in the Mind Flayer Colony. Marcus speaking to Isobel at Last Light. The dagger in Cazador's scenes. Gale's self-destruction. ...
The Gauntlet of Shar is an important location in Baldur’s Gate 3 that is used for several Side Quests and the main story in Act 2. With five complex puzzles to solve, our handy BG3 guide below details a comprehensive walkthrough for finding the Gauntlet of Shar, as well as solutions ...
The rats in the Gauntlet of Shar should no longer scurry to lower depths after you’ve engaged them in combat. Fixed the hag using an incorrect spell during one of her phases and tweaked the damage values for the spell that she should have been using. Made the assault at Moonrise...
The rats in the Gauntlet of Shar should no longer scurry to lower depths after you’ve engaged them in combat. Fixed the hag using an incorrect spell during one of her phases and tweaked the damage values for the spell that she should have been using. Made the assault at Moonrise Towers...
Reworked how the Gauntlet of Shar player doubles have their spells applied to them to fix the spells not using resources correctly. The Apostle of Myrkul's Finger of Death spell is now treated as a Level 7 spell instead of a cantrip. The Apostle of Myrkul's Consume the Fai...
Fixed a couple of traps in the Gauntlet of Shar that couldn’t be disabled. Fixed being able to use Jump or Mage Hand to bypass certain rooms on the nautiloid. Polymorph now has a proper text warning when you attempt to target creatures that can’t be Polymorphed. Dropping the Blood ...
Fixed a couple of traps in the Gauntlet of Shar that couldn’t be disabled. Fixed being able to use Jump or Mage Hand to bypass certain rooms on the nautiloid. Polymorph now has a proper text warning when you attempt to target creatures that can’t be Polymorphed. Dropping the Blood of...
There is a statue, presumably of Shar, in the middle of the room and she is surrounded by a magic ring that will knock you back if you get too close. The Gauntlet of Shar is full of riddles, and this is the first one. You need to either find levers in the side rooms to lower...
Take the Umbral Gem at the end and use the teleporter it uncovers to return to the start of the trial. Return back to the path split and head south to find an elevator that brings you up. Alternatively, fast travel back to the Gauntlet of Shar Waypoint and head east, back to where ...
Equipment for members of the Harpers, the Flaming Fist, the Guild, Clan Ironhand, Clan Flameshade, the Watch, the Cowled Wizards, the Society of Brilliance, the Gur, the Order of the Gauntlet.