雅思小作文真题范文: The bar chart compares theamountof time spent on video games on average by youngsters aged between 16-22 years old from four countries in two years 1992 and 2002. 该柱状图对比了1992年至2002年期间,来自四个国家、年龄在1
Average Time Spent Playing Console Games Among US Console Gamers, by Day, Q3 2024 (index on 100-point scale) Publication Date December 12, 2024 Sources Source information is only available to PRO subscribers. TopicsVideo GamesTime Spent with MediaUnited States...
。3.【答案】Playing video games.【解析】题干问“美国男孩子在使用娱乐媒体时,更喜欢玩游戏还是聊天呢”根据第三段第二句“But the boys spend more time on video games(但是男孩子花更多时间在游戏上)”可知,男孩子更喜欢玩游戏;chatting(聊天)是女孩子更喜欢活动。所以本题答案为“Playing video games. ...
Time spent playing video games rose from under an hour a day to an hour and a half on average. 人们花在玩电子游戏上的时间从平均每天不到一小时增长到一个半小时。 On average, only one out of every seven U.S. drone attacks in Pakistan kills a militant leader. 平均而言,美国在巴基斯坦的...
spend more time on video games 即“男孩花更多时间在游戏上”,所以本题答案为 Playsing video games 解析 答案 4. She thinks this is not a good thing 5. The students' time spent in reviewing their lessons has quickly dropped in the last five years. 6. Their parents and teachers. 解析: 4...
One out of ten American 8th grade students in 2016 spent 40 hours a week or more playing video games. Let me emphasize that this is equal to the time most adults spend per week at work. [B]If teens are spending so much time using electronic devices, does that mean th...
Somewhat surprisingly, the US is behind the world average in terms of the proportion of the population streaming TV (-1.9%) and the proportion of the population playing video games (-2.7%). Daily time spent on video games is 15 minutes above average. But time spent on social media is 13...
Playing video games; 4. She think this "s not a good -thing Last fire years s.The students' time spent in revicning their lessons has quicbly dropped in the 6. Thes pnrerts and tracherc 解析 1.由第一段第一句可知,他们平均每天花费7.5小时,故本题答案为“化, they do. 2.由第二段...
consumers in and outside the home for non-work related reasons, and included the gamut of information sources, including going to the movies, listening to the radio, talking on the cell phone, playing video games, surfing the Internet, and reading the newspaper, among other things.According ...
Teenage girls are much more likely than boys to play games on their phone, while older women make up the majority of people playing card games such as Hearts on line. Is it a good thing, all this time spent on games, or is it as harmful as television, pulling people ever further ...