Uncaught ReferenceError: autoResumeAudioContext is not defined I see the autoResumeAudioContext in the library.js file and attempted -s EXTRA_EXPORTED_RUNTIME_METHODS="['autoResumeAudioContext']" but it still fails. My CMake build flags are: set_property(TARGET ${PROJECT_NAME}_exe PROPERTY LINK...
gameThirdScriptError AudioContext is not defined;at setTimeout callback function ReferenceError: AudioContext is not defined 引擎 cocos creator 求解,求怎么创建这个对象,用来获取音频接节奏的,api里的那个innerAudioContext不能用 给各位大神跪了 回答关注问题邀请回答 收藏 分享 1 个回答 疯狂的小辣椒 2019-03...
咦,是不是你基础库版本的问题?
How error events are shuffled between internal threads inside, let's say, chromium, and what additional threads (IO or other) are involved are implementation details. For example, IO thread is involved when AudioContext starts/stops rendering - this is not surfaced anywhere. If you look into t...
Defined buffer Integer number of audio channels contained in the #number length representative buffer Integer number of sample frames in #number sampleRate Sampling rate of linear audio samples, that is, the number of key frames per second
the error is TypeError: undefined is not a constructor (evaluating 'new window.AudioContext') Steps to Reproduce I reproduced using a fresh clone of the example-ts-webpack, and tested with both 0.21.0 and 0.22.0 versions of excalibur. St...
function downloadAudioBuffer( audioBuffer, /* filename, */ asFloat = false ) { console.log(asFloat); // Don't download if testRunner is defined; we're running a layout // test where this won't be useful in general. // if (window.testRunner) return false; // Convert the audio ...
Oboe is a C++ library that makes it easy to build high-performance audio apps on Android. - oboe/apps/OboeTester/app/src/main/cpp/NativeAudioContext.cpp at main · google/oboe