I've always wanted to write a programming language from scratch, but as someone who didn't study computer science I find it incredibly intimidating. DiscoveringOhm.jschanged my mind; its incredible editor and approachable JS API make it possible to experiment quickly with a lot of feedback. Th...
An audio server, programming language, and IDE for sound synthesis and algorithmic composition. supercollider.github.io Topics audio music programming-language c-plus-plus sound supercollider synthesis livecoding sclang electronic-music scsynth algorithmic-composition computer-music sonification Resources ...
For ACX audio programming information, see ACX Audio Class Extensions overview. WDM portcls audio driver These headers are used to create older Microsoft Windows Driver Model (WDM) audio drivers. These drivers control audio hardware that render and capture streams containing audio data. To develop WD...
Audio programming language, Generative music, Evolutionary music, Genetic algorithm, Machine learning, Neural network, Artificial intelligence, Interactive ... C Agón,J Bresson,G Assayag 被引量: 0发表: 2008年 Visualising music for enthusing schoolchildren about Computer Science The topic that how to...
Audio Programming Languages Pure Data Pure Data (or PD for short) is a graphical programming language, in which connections are made between modular objects via patch cords. It was designed primarily for MIDI and audio synthesis/processing capabilities, though it can be extended even further.Here ...
Tip:A value of 1 simulates the “real world”. Doppler FactorSet how audible the Doppler effect is. Use 0 to disable it. Use 1 make it audible for fast moving objects. Tip:After setting theDoppler Factorto 1, you can tweak bothSpeed of SoundandDoppler Factoruntil you are satisfied. ...
Using Extensible Markup Language (XML) elements and attributes, you can add images, video, and sounds to an HTML page and synchronize them with HTML text elements over a timeline or play them in response to user input. For example, you can create slide-show-style presentations with ...
Connect to audio hardware and manage the recording or playback process. Overview This document describes Audio Queue Services, a C programming interface in the Audio Toolbox framework, which is part of Core Audio. An audio queue is a software object you use for recording or playing audio. An...
In this paper, we describe ChucK - a programming language and programming model for writing precisely timed, concurrent audio synthesis and multimedia programs. Precise concurrent audio programming has been an unsolved (and ill-defined) problem. ChucK provides a concurrent programming model that solves...
Martin Wilde's cutting-edge exploration of the creative potential of game audio systems addresses the latest working methods of those involved in creating and programming immersive, interactive and non-linear audio for games. The book demonstrates how the game programmer can create an software system...