CodecException MediaCodec.CryptoException MediaCodec.CryptoInfo MediaCodec.CryptoInfo.Pattern MediaCodec.FirstTunnelFrameReadyEventArgs MediaCodec.FrameRenderedEventArgs MediaCodec.IncompatibleWithBlockModelException MediaCodec.InvalidBufferFlagsException MediaCodec.IOnFirstTunnelFrameReadyListener MediaCodec.IOnFrameRenderedListener...
vendor/qcom/opensource/audio-hal/primary-hal/hal/msm8974/platform.c#368 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Mixer---用于 Audio route (FE to BE) // hardware/qcom/audio/configs/msmnile_au/mixer_paths_adp.xml <path name="hfp-sco"> <ctl name="AUX_PCM_RX Audio Mixer MultiMedia6" ...
protected internal AVAudioFormat (IntPtr handle); 参数 handle IntPtr 指向非托管对象的指针 (句柄) 。 注解 此构造函数由运行时基础结构 (GetNSObject(IntPtr)) 调用,以便为指向非托管 Objective-C 对象的指针创建新的托管表示形式。 开发人员不应直接调用此方法,而是应调用 GetNSObject 方法,因为它将阻止托...
MediaCodecInfo.AudioCapabilities MediaCodecInfo.CodecCapabilities MediaCodecInfo.CodecProfileLevel MediaCodecInfo.EncoderCapabilities MediaCodecInfo.VideoCapabilities MediaCodecInfo.VideoCapabilities.PerformancePoint MediaCodecInfoState MediaCodecList MediaCodecListKind MediaCodecProfileLevel MediaCodecProfileType MediaCommunication...
数据传输接口:snd_soc_platform_driver 2. codec (用来描述音频编解码芯片,含有2部分:DAI接口,控制接口): 字面上的意思就是编解码器,Codec里面包含了I2S接口、D/A、A/D、Mixer、PA(功放),通常包含多种输入(Mic、Line-in、I2S、PCM)和多个输出(耳机、喇叭、听筒,Line-out),Codec和Platform一样,是可重用的部...
HRESULT SetIcon(IMFMediaSession *pSession, int nID) { IMFAudioPolicy *pPolicy = NULL; const DWORD CCH_ICON_PATH = MAX_PATH + 16; WCHAR szFileName[MAX_PATH]; WCHAR szIconPath[CCH_ICON_PATH]; HRESULT hr = S_OK; DWORD result = GetModuleFileNameW(NULL, szFileName, MAX_PATH); // Note:...
mx.rpc.xml mx.skins mx.skins.halo mx.skins.spark mx.skins.wireframe mx.skins.wireframe.windowChrome mx.states mx.styles mx.utils mx.validators spark.accessibility spark.automation.delegates spark.automation.delegates.components spark.automation.delegates.components.gridClasses spark.automation.delegates....
✅ Cross platform ✅ Wide format/codec support ✅ Hardware/GPU acceleration ✅ Playlist support with next/previous/jump/shuffle ✅ Volume/Rate/Pitch change ✅ Video/Audio/Subtitle track selection ✅ External audio/subtitle track selection ✅ HTTP headers ✅ Video controls ✅ Subtitle ...
[1]; return device_id; } int start_output_stream(struct stream_out *out) { int ret = 0; struct audio_usecase *uc_info; struct audio_device *adev = out->dev; // 根据 usecase 找到对应 FE PCM id out->pcm_device_id = platform_get_pcm_device_id(out->usecase, PCM_PLAYBACK); ...
}intstart_output_stream(structstream_out *out){intret =0;structaudio_usecase*uc_info;structaudio_device*adev=out->dev;// 根据 usecase 找到对应 FE PCM idout->pcm_device_id = platform_get_pcm_device_id(out->usecase, PCM_PLAYBACK);// 为这个音频流新建一个 usecase 实例uc_info = (st...