awe have lost some people so in this war we are going to start at the bottom and work our way up.lower guys attack first.do not go in with an empty CC.WE CAN WIN IF WE STICK TO THIS PLAN 我们失去了某些人,因此在这场战争我们进来以底部开始并且工作我们的方式up.lower人攻击first.do不...
Message: ...face/AddOns/ExtendedCharacterStats/Modules/Stats.lua:212: attempt to index local 'category' (a nil value) Time: Tue Mar 26 18:46:29 2024 Count: 1 Stack: ...face/AddOns/ExtendedCharacterStats/Modules/Stats.lua:212: attempt to index local 'category' (a nil value) [string ...
Hello! I'm trying to make Wortox spend hunger on Soul Hops instead of Souls. This already works well without caves, but with caves it crashes. I guess the problem is somewhere here: local function GetSouls(inst) -- EDITED123 local souls = inst.components
My character is like wx-78 so eating means upgrades and previous versions of my mod worked. I am going to try it with removing an OnEnterDark function and see what happens. If you found out the problem (this is an old post) let me know please!
I just set up a server using vrp_ghmattimysql-js and everything was working on the first start (with empty database) until I restarted it. I then got this error:SCRIPT ERROR: [string "vrp_ghmattimysql-js/init_vrp.lua"]:31: attempt to index a nil value (local 'data') ...
return inst.components.combat.target ~= nil or (attacker.components.sanity and attacker.components....
I had some simple mods that worked in v0.16. All of them now fail with this error message : attempt to index field 'player' (a nil value) This is where it fa…
How to get a character before last letter in NSString? I have NSString with input Value from keyboard. Eg. In my case , i want to get a word before last letter. For above eg , i want to get only l letter before e letter. How can i get it? If you need a NS... ...
Re: How to fix attempt to index field 'player' (a nil value)? Posted: Sun Jun 09, 2019 6:56 pm by eradicator The base "avatar" entity and it's prototype class were renamed. Before: { type = 'player', name = 'player' } After: { type = 'character', name = 'character',...
I made a character a while back using a bunch of mods as templates and references, one of them being nicole, and i basically copied the DoPeriodicTask fucntion into another function that changes some of the stats everytime the sanity changes. I found out