Debugging asynchronous code in JavaScript can feel like navigating a minefield at times. You don't know when and where the console.logs will print out, and you have no idea how your code is executed. It's hard to correctly structure async code so it executes in the right order as you ...
JavaScript is a single-threaded language. This means that invoking a long-running process blocks all execution until that process completes. UI elements are unresponsive, animations pause, and no other code in the app can run. The solution to this problem is to avoid synchronous execution as muc...
JavaScript is an asynchronous programming language. It uses promises to handle asynchronous operations. Before introducing promises, asynchronous operations were hadled by callbacks. Apromiseis a placeholder for an asynchronous task which is yet to be completed. (Promises are called futures in some prog...
For many programs in JavaScript, code is executed as the developer writes it—line by line. This is calledsynchronous execution, because the lines are executed one after the other, in the order they were written. However, not every instruction you give to the computer needs to be attended t...
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Kraig Brockschmidt has a nice intro to the async model for Windows Store apps, focusing on JavaScript: All about promises (for Windows Store apps written in JavaScript). Here’s the kind of code you’ll be writing: 複製 var promise1 = someOperationAsync(); var promise2...
As mentioned in the introduction, JavaScript runs the code you write line by line, most of the time. Even in its first years, the language had exceptions to this rule, though they were a few and you might know them already: HTTP Requests, DOM events and time intervals. ...
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Javascript is famous for its callback-hell coding style. In Flatscript it allows developers to write code in synchronous styles and the compiler will translate it to asynchronous Javascript code. For example, Flatscript code like: for i range 10 if i != 0 setTimeout(%, 1000) console.log...
There seems to be a common misconception in the JavaScript community that testing asynchronous code requires a different approach than testing ‘regular’ synchronous code. In this post I’ll explain why that’s not generally the case. I’ll highlight the difference between testing a unit of ...