Established in 2018, VRCMods quickly became the premier hub for free VRChat avatars. Serving a dynamic community of 27,000+ Discord members, we deliver the finest VRChat assets available!
_pi_'s random collection of VRChat assets Stuff that I make sometimes. Might be useful, might not. If it blows up your computer, please send me a picture; I like fire. For licensing see the bottom of this file. TL;DR: use in public worlds or avatars for free (but credit me somewh...
Hubs avatars are meant for VR, which means that you should work in real world units. A typical avatar height is roughly 1.7 meters. Note: This is typically a 'standing height'. The lack of legs shown here is a part of that overall height. ...
If you use this shader as is in avatars for VRChat, renders, animations or any form of medium that does not directly modify the shader, I'd appreciate being credited -you don't have to do it though. If you use this shader as the main reference for your own shader, please give credit...
A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and complexity of professional stage lighting into VRChat in as many ways as possible. - AcChosen/VR-Stage-Lighting
This shader is developed for services using avatars (VRChat, etc.) and has the following features.Easy to use (One-click settings from presets, Saving your own presets, Color correction and exporting textures) Beautiful (Prevent overexposure, Anti-aliased shading) Lightweight (Automatically rewrites...
Pumkins Avatar Tools - A tool to speed up setting up VRChat avatars in Unity. VRChat Counter - A simple counter in VRChat that is network-friendly. VRCUnityStuffs - Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat. VRMConverterForVRChat Mixed Reality Microsoft Hol...
If you use this shader as is in avatars for VRChat, renders, animations or any form of medium that does not directly modify the shader, I'd appreciate being credited - you don't have to do it though. If you use this shader as the main reference for your own shader, please give cred...
Hubs avatars are meant for VR, which means that you should work in real world units. A typical avatar height is roughly 1.7 meters. Note: This is typically a 'standing height'. The lack of legs shown here is a part of that overall height. Files with the suffix _base refer to the mo...