But a bad PM will doom the whole project, wasting lots of time of the devs working under him/her. Costing much more company's money. PM:This task should be ready by next week. Me : This task will require X weeks time for developing and delivery PM: What?! That's too long, it'...
Well now there she goes my friend, well she’s rolling down at last *[From “Early Mornin’ Rain”] Our house has come alive! No one ever agrees on anything, but all the sudden all four of us kids think Gordon Lightfoot is cool. Time to celebrate. I can even hear rejoice in Light...
The evening starts with (Franz) Joseph Haydn’s short two-act opera buffa La cantarina, and continues after short intermission with the opera in one-act Prima la musica e poi le parole, written by Antonio Salieri. Because of challenges relating to time, budget and manpower, much of the ...
At this time, you need to receive an invitation from someone who already has the game to gain access to the Deadlock playtest. Fortunately, the game has been played by hundreds of thousands of people, so you’re bound to know someone who has access. AFK Journey Following in the footsteps...
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Over the course of 90-minute, Ho moves from one instrument to the other “playing” conversational episodes that become progressively intertwined. To be fair, it demands commitment to initially follow the shift of character, location and time and a set-up during the Prelude would not go amiss...
area, yeah. Same-speed jitter can happen like you describe, but generally isn’t an issue. I believe the effect in your example may be caused by the relative velocities of the objects moving by different amounts per frame, as well as on different frames (exacerbated by deltaTime ...