It is outshined by Fury Warrior by a large margin but is still a solid specialization for anyone trying to push Gladiator. 2. Changes in The War Within The majority of abilities and talents are the same as in Dragonflight, but the Hero Talents Colossus and Slayer have been added. 3. ...
You may find that different PvP talents work better for you depending on your playstyle. Experimentation is encouraged! 5.1.1. Arms Warrior PvP Talents Shadow of the Colossus increases rage generation. Sharpen Blade increases damage of Mortal Strike. Storm of Destruction allows Bladestorm to be ...
Warlock Talents & Builds Glyphs, Gems, Enchants, and Consumables Stat Priority Pre-BiS and BiS Gear Rotation, Cooldowns, & Abilities PvP Destruction Warlock Stat Priority Talents & Builds Pre-BiS & BiS Gear Glyphs, Gems, Enchants, & Consumables Rotation, Cooldowns, & Abilities Warrior Guides ...
Hekili Priority Helper for DPS and Tanks (WoW Retail) - hekili/Dragonflight/WarriorArms.lua at 429a95d8411e9238cbaff31ac9d7c43207011fcc · Hekili/hekili
Arms Warrior Guide Easy ModeBuilds and TalentsRotation, Cooldowns, and AbilitiesStat PriorityGems, Enchants, and ConsumablesGear and Best in SlotMythic+ TipsAmirdrassil as Arms WarriorMacros and AddonsSpell List and GlossaryHow to ImproveFrequently Asked QuestionsWeakAurasSimulations ...
() local app = state.buff.ravager.applied local t = state.query_time return app + floor( ( t - app ) / state.haste ) * state.haste end, interval = function () return state.haste end, value = 10, }, } ) -- Talents spec:RegisterTalents( { -- Warrior armored_to_the_...
() local app = state.buff.ravager.applied local t = state.query_time return app + floor( ( t - app ) / state.haste ) * state.haste end, interval = function () return state.haste end, value = 10, }, } ) -- Talents spec:RegisterTalents( { -- Warrior armored_to_the...
() local app = state.buff.ravager.applied local t = state.query_time return app + floor( ( t - app ) / state.haste ) * state.haste end, interval = function () return state.haste end, value = 10, }, } ) -- Talents spec:RegisterTalents( { -- Warrior armored_to_...
() local app = state.buff.ravager.applied local t = state.query_time return app + floor( ( t - app ) / state.haste ) * state.haste end, interval = function () return state.haste end, value = 10, }, } ) -- Talents spec:RegisterTalents( { -- Warrior armored_to_the...