weaponLowered = 0; }; ///创建新动作下一个动作为如下基础动作 class P_anim_base_rfl: P_anim_base { weaponIK = 0; disableWeapons = 0; //leftHandIKCurve[] = {0,0,0.5,1}; //rightHandIKCurve[] = {1,1,0.5,1}; connectTo[] = {}; connectFrom[] = {}; InterpolateTo[] = {"...
调整: AI no longer check if units have their weapon flashlights enabled (for visibility checks) during bright daytime 调整: The selectWeapon script command can now take weapon, muzzle and firemode as array argument 调整: Enabled debug log context for when the group limit is reached - FT-T15...
不过不是用火力压制之类的,是用setWeaponReloadingTime和forceWeaponFire这倆直接改变射速的指令基本上config上的寫法就是下面那个样子class cfgWeapons{ class Default { class Eventhandlers; }; class RifleCore: Default { }; class Rifle: RifleCore { }; class Rifle_Base_F: Rifle { }; class Rifle_Long...
第3.3节 用TexView2将贴图转换为Arma 3可以使用的格式,如PAA或PAC格式。 第3.4节 在Oxygen 2中正确地分配贴图。 第4章 定义及模型文件 第4.1节 制作完整的config.cpp文件。 第4.2节 武器模型以及手部动作定义文件。 第5章 为你的武器制作特定的手部动作 第6章 制作武器的用户界面图标 第7章 制作正确的PBO文...
Switch Weapon While Moving//移動(走路,跑步)中切換武器,加載mod後自己設定Custom controls > User ...
分类 T Arma 3 Task Enhancements Arma 3 Task Framework Arma 3 Tasks Overhaul 社区内容除另有注明外,均在CC-BY-SA许可协议下提供。
Fixed: Taking a sidearm could break the weapon infoFixed: HUDinfo does not show grenade info when character has no weaponFixed: AI gun shots inaudible after reload (http://feedback.arma3.com/view.php?id=15044)Fixed: Disappearing magazines when changing to same weaponFixed: CTD when lasing ...
Fixed: Weapon disappears when taken through context menu on Dedicated ServersFiring Drills:Added: Firing Drills - visibility of 3D icons is now linked to the difficulty option controlling waypoint indicatorsAdded: Firing Drills - extra debriefing section with results (medal times, your personal best ...
3. Mission Event Handlers 4. UserAction Event Handlers 5. Projectile Event Handlers 6. Group Event Handlers 7. Player's UI Event Handlers 8. UI Event Handlers (Displays and Controls) 9. Music Event Handlers 10. Eden Editor 11. Public Variable Broadcast Event 12. Weapon Muzzle Config Events...
melee Added config entries to melee weapons for updated changes to the melee weapon checking system.all scopes Set magnification levels and disabled zoom for SKS / M38 / M4956 scopes; Minor adjustments to some sniper scope reticlesXM-177 XM-148 Added new foregrip for use with the xm-148Cam...