Fixed: Could not scroll the player list in the role selection screen (it would always reset the scroll back to the top) -FT-T180434 Fixed: Scrollbar in the role selection screen obscured the player mute button -FT-T180434 Fixed: Player mute button in the role selection list would mute...
Increased scroll speed ofComboBoxes Fixed: Campaign and Challenges menu inconsistency around expanding and collapsing trees Fixed: Priorities of disassembling static weapons and getting into them Fixed: Wheeled APCs damage balancing Fixed: Speed of tracks for most of the tracked vehicles ...
and here’s the complete list of changes and fixes added with this patch. The game has been around since 2013 and still has a large fan base. The dev supports the game with constant updates, and the latest one is proof. You can scroll down and see the patch notes of ...
Note that global variables can lag, and you may need to look at something else and look back at the player for it to update variables to get scroll menu options on your hostage. Skills can be improved by performing actions such as lockpicking etc. Improving your skill rank, will allow ...
Redeveloped “action” system, replacing the mouse-wheel scroll action system. Complete refactoring of the inventory system. While not a big change for users, possibly allows some more advanced systems to be implemented and better performance and less bugs. ...
One of the things that the fact that the colors of the content in the toggle menu remains the same when scrolled down, which makes our participates view the content of the menu hard to read on the Unwind page, as they are white in color just like the background, it would be better ...
Fixed: Zeus side selection in UI was not working properly - FT-T156738 Fixed: BIS_fnc_scriptedMove function was upgraded to work with Arma 3 - FT-T164620 Fixed: BIS_fnc_3DENNotification was playing the notification through the radio channel - FT-T159739 Fixed: BIS_fnc_3DENNotification wil...
Fixed: ThehideTextconfig property was not working with multiline versions ofCT_EDIT Fixed:ComboBoxscrollbars did not update on resizing Fixed: Being able to place units into locked vehicle turrets in Eden Editor / Zeus Fixed:allVariablesalways returning an empty array on the control namespace ...
Fixed: The speed of scrolling (using ScrollBar UI controls) was too fast Fixed: Browsing different uniforms, vests or backpacks in Arsenal didn't update the capacity information Fixed: The default zeroing interval of aiming with the iron sights was not correct for the CMR-76 weapon ...
Fixed: CTD when a trigger is not a detector Fixed: CTD in the communication menu Fixed: Crash for buildings with an inventory Fixed: Loading screens would pop-up during MP scenario setup or play (http://feedback.arma3.com/view.php?id=26494) ...