ACE3 is a joint effort by the teams behind ACE2, AGM and CSE to improve the realism and authenticity of Arma 3. The project is entirely open-source and all contributions are welcome. Feel free to maintain your own custom version, so long as the changes you make are open to the public...
There are many ideas (e.g. AC-130 gunship, engine-supported artillery), but nothing can be confirmed yet. After OA is released, we will assess what is most important in terms of support for our users. Bugs And Missing Features Will women [...] hold weapons and drive any vehicle and ...
to move to the calculated retreat position (200 meters opposite from the shooter); Surrendered units didn't stay in the hands up animation (and BIS still hasn't fixed the bug that causes the surrender animation to make the player slide to infinity...) and would just run off to nowhere....
Did you know we have added PSD texture templates to the Arma 3 Samples to serve as inspiration for re-textures? If you have not done so already, make an in-game visit to the Lars Blanken Gallery and feast your eyes on the artwork on display. Our thanks again to every community artist...
ACE3 is a joint effort by the teams behind ACE2, AGM and CSE to improve the realism and authenticity of Arma 3. The project is entirely open-source and all contributions are welcome. Feel free to maintain your own custom version, so long as the changes you make are open to the public...
ArmA 3, much like its predecessors, managed to create a beautiful, engaging, difficult, brutal setting for combined arms operations, with elements of infantry, armor, air, sea, and artillery all cooperating, with solid but sometimes pervy bots that still manage a reasonable deal of intelligence....
Added: Rangefinder to PCML and Titan optics Added: UI control showing the current fire mode for artillery vehicles Added: Gunship helicopter pilots now have pilot cameras Added: Incoming missile warning for all tanks and APCs (base classes) ...
The artillery can be dangerous. Badly aimed, it will land close to friendly troops, and then you have a two-fold problem. Especially with the 230mm rockets, which can still send a deadly shock wave a good 100 meters away or more. Or you may find yourself hopelessly surrounded and decide...
Adjusted Rolled Homogeneous Armor against small arms fire Tracked APC crews kill-able with penetrating shots APCs damage model has been improved Fix: http://feedback.arma3.com/view.php?id=11953 (Marshal - commander first-person seeing through gun) ...
Some of them used wrong optics for the given side of the weapon, some didn't make any sense. We would like to encourage adding different weapons rather via scripting and specific add-ons to them than having bazillions of pre-defined guns few people are likely to use and we cannot ...