Tether distance in Ark Survival Evolved : What is strange is the this setting does works on ASE. I have used it constantly in my own non-dedicated server or co-op maps and it was working just fine. My own experience on ARK : Personnaly, i have never liked the experience of the big...
If you're likely to come under heavy attack by rival Survivors, however, it may be best to have your Giga guard one of the approaches to your base, some distance from the actual structures; that way, if the enemy induces a rage mode (assuming it's being ridden,) only they are ...
If you're likely to come under heavy attack by rival Survivors, however, it may be best to have your Giga guard one of the approaches to your base, some distance from the actual structures; that way, if the enemy induces a rage mode (assuming it's being ridden,) only they are ...
Will console see a return of tether distance? Quote Nope, though we’ll see about widening it as we get on. It was an accident to allow that slider on console, and it did cause issues (they may have been subtle, but were quite serious and irresolvable). ...
Tether distance option, configurable distances and ability to remove tether altogether. PvP structure decay slider. Corpse and backpack decay slider. Ability to disable or increase certain dino spawns, and the ability to disable taming or riding certain creatures. Auto-learn engrams ...
- If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates - Set owls to not regainhpwhen killing corpses - Fixed state where you could attack while encapsulated - Encapsulate frozen time reduced ...
ListenServerTetherDistanceMultiplier=1.000000 MaxTamedDinos=5000.000000 RCONServerGameLogBuffer=600.000000 DisableDinoDecayPvE=True DisableStructureDecayPvE=True alwaysNotifyPlayerJoined=True NightTimeSpeedScale=1.5 DifficultyOffset=1.0 AllowFlyerCarryPvE=True ...
PerPlatformMaxStructuresMultiplier=1.000000 AutoSavePeriodMinutes=15.000000 ListenServerTetherDistanceMultiplier=1.000000 MaxTamedDinos=5000.000000 ItemStackSizeMultiplier=1.000000 RCONServerGameLogBuffer=600.000000 AllowHitMarkers=True DinoCharacterFoodDrainMultiplier=0.50000 PlayerCharacterWaterDrainMultiplier=0.50000 Server...
Will console see a return of tether distance? Quote Nope, though we’ll see about widening it as we get on. It was an accident to allow that slider on console, and it did cause issues (they may have been subtle, but were quite serious and irresolvable). ...
- If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates - Set owls to not regainhpwhen killing corpses - Fixed state where you could attack while encapsulated - Encapsulate frozen time reduced ...