Bullet (Simple, Advanced) • Shotgun Ammo (Simple) • Rifle Ammo (Simple, Advanced) • Sniper Bullet (Advanced) Projectiles Arrow (Stone, Tranq, Metal, Flame) • Boulder • Cannon Ball • Chain Bola • Grappling Hook • Jar of Pitch • Net Projectile • Pheromone Dart •...
GiveItemToPlayer <PlayerID> <BlueprintPath> <Quantity> <Quality> <ForceBlueprint> GiveItemNumToPlayer <PlayerID> <ItemNum> <Quantity> <Quality> <ForceBlueprint> Setting ForceBlueprint to ‘true’ or ‘1’ will give the blueprint, while setting it to ‘false’ or ‘0’ will add the i...