Non-dedicated servers go offline when the host is inactive, resulting in the world being “paused”, and players cannot access the server unless the host is in the game. Additionally, there is a tether distance in the game that limits how far other players can travel from the host. In...
-PreventHibernation In both Single Player and Non-Dedicated Servers creatures in inactive zones are in hibernation instead of in stasis. Use this option to prevent hibernation at the cost of performance and memory usage.Introduced in patch 259.0 ?PreventOfflinePvP=true Use this to enable the offli...
Edit: I probably did my test badly transfering a dino and character from Ragnarok to the Island in single player. I have not tested it but with enabled character and dino transfers and the game starts in "host non dedicated server" option you should be able to transfer your dinos from ...
singleplayer non-dedicated server unofficial server ASA Cryopod - SP settings enabled/Game settings checkbox 求助发表 Cailean556到Game Suggestions Currently, in ASA, in order to deploy a cryopod you need to be within range of a cryofridge. You can alter the ini in order to remove that...
-PreventHibernationIn both Single Player and Non-Dedicated Servers creatures in inactive zones are in hibernation instead of in stasis. Use this option to prevent hibernation at the cost of performance and memory usage. Introduced in patch259.0 ...
So I logged in my Valguero dedicated server hosted locally today and my character was stuck at lvl 84 instead of 105. Single player lvl 105 is 307122. In the multiplayer table, it is lvl 84. I have bUseSingleplayerSettings=True so it should use the single player XP table fro...
“ArmadoggoDeathCooldown=3600” in the GameUserSettings.ini under [ServerSettings] Additional Server related params/config options for using a “usestore” save system which combines player profiles, tribe data, and the world save into one single file. Note: This is not new, but not ...
server Fixed Cellar doors not providing the house buff when closed Fixed the loading screen becoming stretched on non 16:9 resolutions Fixed several safe spot locations on The Island's Megapithecus boss arena Fixed a location where the Overseer's Tek cave would de-render on the client Fixed ...
SP/Non-dedicated players will see event colors with the following client update Unofficial server owners can apply this to their servers by adding DynamicColorset= to their dynamic config Dynamic config custom colorsets The colorset can be defined with: DynamicColorset= ...
I think they might have been trying to say that Primitive is very different to just a 'Non-TEK' server, so in effect they've killed off the Primitive game mode on official servers (unless any are to remain on Legacy, of course). I'm not sure why WC decided to go down this route...