Recipe Green Coloring Crafted in Cooking Pot ×12 Verdberry ASA only ×9 Amarberry ×9 Azulberry ×2 Charcoal Water Cook Time 10s Quantity 1 + Weight 0.1 Stack Size 100 XP 2 To make Green Coloring, combine Verdberry, Amarberry, Azulberry, Charcoal, and Water in a Cooking Pot. Start th...
Cooking a large batch of dye in this manner produces 15 units of: Blue, Brick, Brown, Cantaloupe, Cyan, Forest, Green, Magenta, Mud, Navy, Olive, Orange, Parchment, Pink, Purple, Red, Royalty, Silver, Sky, Slate and Yellow.
Recipe Yellow Coloring Crafted in Cooking Pot ×15 Amarberry ×2 Charcoal Water Cook Time 10s Quantity 1 + Weight 0.1 Stack Size 100 XP 2 To make Yellow Coloring, combine Amarberry, Charcoal, and Water in a Cooking Pot. Start the fire and cook for 10 seconds. ...
Fixed an issue in the painting UI that caused dye to be consumed erroneously when switching to a different dye. Additionally, when pixel painting a creature, allowed changing the current color by double clicking the dye Fixed resources respawning on top of train tracks that would bloc...
“You’re not really there, are you?” Fraser asked the clear night sky frosted with whirls of purple and green, pristine white stars dappling the desolate abyss that was high overhead. “You’re not real.” No response. So yes, he was right, then. The ancestors weren’t real. ...
Recipe White Coloring Crafted in Cooking Pot ×6 Narcoberry ASA only ×6 Stimberry ASA only ×15 Stimberry ×2 Charcoal Water Cook Time 10s Quantity 1 + Weight 0.1 Stack Size 100 XP 2 To make White Coloring, combine Narcoberry, Stimberry, Stimberry, Charcoal, and Water in a Cooking Pot...
Recipe Silver Coloring Crafted in Cooking Pot ×6 Stimberry ASA only ×12 Stimberry ×6 Narcoberry Gunpowder Water Cook Time 10s Quantity 1 + Weight 0.1 Stack Size 100 XP 2 To make Silver Coloring, combine Stimberry, Stimberry, Narcoberry, Gunpowder, and Water in a Cooking Pot. Start ...
Fixed Mushroom Brew recipe disappearing from cookers when the save is restarted Fixed Cosmo's helmet not displaying correctly Fixed Cosmo scaling and position when on the shoulder of different sized characters Fixed a case where SIR-5rM8 could over-encumber itself in Butler mode ...
- Reduced the resource cost of Fabricated Sniper recipe scale by 25% - Change weight of Cloth, Hide, Chitin, Flak, Fur, Desert, Hazard, and Ghillie - Increased Green House StructuresHPand Decay Timer. TheHPincrease is not retroactive, and will only affect new structures. ...
Fixed Mushroom Brew recipe disappearing from cookers when the save is restarted Fixed Cosmo's helmet not displaying correctly Fixed Cosmo scaling and position when on the shoulder of different sized characters Fixed a case where SIR-5rM8 could over-encumber itself in Butler mode ...