The lower the value, the less damage the structure takes (i.e. setting to 1.0 will make structure built in or near a cave receive the same amount of damage as those built on the surface).Introduced in patch 187.0 bDisableDinoRiding=<value> Value = boolean (true/false)Default = false...
Damage Numbers Can we have the ability to see the damage numbers on official servers. Just make it an option players can check or uncheck in the options menu. I can’t understand why that’s not an option in pve servers at least.
How to Show Damanage Numbers? 主题回复 zero064的ianlee74,在分类 General Discussion Try the showfloatingdamage setting in gameusersettings.ini. It works on servers; may work for SP as well. 八月30 1 条回复 Wood Foundations Superior to Stone Foundations 主题回复 zero064的TheSilentAlpha,在...
Setting ForceBlueprint to 'true' or '1' will give the blueprint, while setting it to 'false' or '0' will add the item itself. For a full list of Ark item ID numbers, see this list. GiveItem GiveItemNum GiveItemToPlayer GiveItemNumToPlayer GiveResources — Add 50 units of...
Based on using the mek's attack damage numbers, meks have the following multipliers in official difficulty server setting. 0.52x damage for the sword and 0.24x damage with the pistol against the Gamma and Beta King Titan. Compared to Gamma and Beta King Titan, Alpha King Titan takes 0.25x...
This makes progressing an easy task for anyone to do, which promotes building a sturdy base to prevent damage from other users. It also gives you the ability to kill dinos with ease, making them a fairly fast challenge to overcome. Whether you’re trying to efficiently craft weapons to ...
Modifies the resistance to damage players receive when attacked. The default value 1 provides normal damage. Higher values decrease resistance increasing damage. Lower values increase it reducing damage per attack. A value of 0.5 results in a player taking half damage while a value of 2.0 would ...
the Rex has 17.6% multiplier on its Melee Damage. The multiplier is applied after bonus levels and any additive bonuses (e.g. the Rex also has a +7% additive bonus). As an aside, the additive bonuses are unaffected by Taming Effectiveness. Similarly to bonus levels, the multiplier scales ...
CXP-ARK系列枪支用户手册说明书
免疫30.0 24.1 破树干里 天主38.7 44.7 瀑布下面 残暴71.9 77.3 露天山顶 小狡诈74.8 42.8 飞龙谷内 稳重54.6 52.0 瀑布水下 中等: 吞噬15.5 44.9 露天雪山顶 强壮33.8 55.5 低入口31.3 50.6 / 30.4 52.6 / 37.9 49.3 高入口33.8 49.7 / 32.9 49.3 ...