Obviously, if you have a variable refresh rate (VRR) monitor (GSYNCorFreeSync), it reduces stutters at any frame rate within your VRR range. This is very good if your game cannot run at high frame rates. However, if you use “VSYNC OFF” with ultra-high frame rates, visibility of s...
On my KDE setup I haven’t noticed that and noticed that games indeed sync to the monitor correctly. However I do believe that in certain scenarios the explicit sync would hurt the experience, however the thread was for G-Sync/Freesync support which is indeed correct that is working(at l...