Videogames should be considered a type of art based on the definition of art, the history of video games, and the complex process of creating a video game. In order to properly make the argument that videogames are an art form., the definition of several topics must come first. Art has...
Are Video Games the Next Great Art Form?That might be a dumb question, but whatever video games are, they're starting to resemble all the things we've called "art" in the past.Noah Davis
CBƸ̵̡Ӝ̵̨̄ƷDer Millionendorf-Icrontian May 2011edited May 2011 NEA: video games are an art form Comments Howdy, Stranger! It looks like you're new here. If you want to get involved, click one of these buttons!
Video games are a new form of art. They will not replace books; they will sit beside them, interact with them, and change them and their role in society in various ways, as, indeed, they are already doing strongly with movies. We have no idea yet how people "read" video games, ...
Wood (2008) posited that for a behaviour to be considered addictive, it must be shown that inherent properties of the medium (e.g., video games) are directly connected to the acquisition and maintenance of problem use (most often classified as a combination of cognitive/behavioural salience, ...
The Art of Video Games co-author, Chris Melissinos will speak at New York University's Game Center on Friday, February 15, at 7:00PM. The topic will be: Achievement Unlocked: The Rise of Video Games in Global Culture.Join The Art of Video Games: From Pac-Man to Mass Effect guest cur...
Baseball is considered to be the national pastime activity of the US and the Major League Baseball is its highest level in the country. The MLB might not be popular as NFL in other parts of the world, but international ...
Throughout history, people have dreamed of living in a perfect society, but they have not agreed on what an ideal society would be like. What do you think is the most important element of a perfect society in the modern world? How can people work towards achieving an ideal society? Give...
Comparing the emotions, characters, setting, art style and soundtrack to that found in film, television or to a lesser extent comic books. Those things are (usually, at least, though TV has its limits) considered art, and because games have creative aspects to them, games should be art ...
The Metaverse, an interconnected, immersive, and persistent multi-user environment blending physical and digital realities, has transformative potential for society but also poses significant risks for individuals, businesses, and the environment. This study addresses the research gap in understanding these...