// set the initial time here: // DS3231 seconds, minutes, hours, day, date, month, year setDS3231time(30,42,16,5,13,10,16); } voidsetDS3231time(bytesecond,byteminute,bytehour,bytedayOfWeek,byte dayOfMonth,bytemonth,byteyear){ // sets time and date data to DS3231 Wire.beginTransmi...
//uncomment the setDateDs1307 call below to set time to intervals above. Remember if you set the time //you need to uncomment the line below again otherwise the sketch will only stay at the time set. //setDateDs1307(second, minute, hour, dayOfWeek, dayOfMonth, month, year); pinMode(A...
0x02#define TUE 0x04#define WED 0x08#define THR 0x10#define FRI 0x20#define SAT 0x40#define EVERYDAY (SUN | MON | TUE | WED | THR | FRI | SAT)#define SUNRISE 0x80#define MENU_OPTIONS 9#define MENU_TIME 30#define OFF 0#define ON 1#define STATE_ON_OFF 0x01//#define SERIAL_...
参数:DataTime对象具体用法如下第11行的rtc.adjust(DataTime(F(__DATE__), F(__TIME__)));表示为DS3231设置电脑编译时的时间,约等于电脑系统时间,(纽扣电池电量充足的情况下,这行代码编译烧录一次后须删除,重新编译烧录)在纽扣电池失效时,单片机断电后,重新编译烧录就可以设置DS3231模块的时间。(在实际项目中...
// NTP time stamp is in the first 48 bytes of the message const int NTP_PACKET_SIZE= 48; // Buffer to hold incoming and outgoing packets byte packetBuffer[NTP_PACKET_SIZE]; // A UDP instance to let us send and receive packets over UDP ...
在Arduino环境中,Time是一个轻量级的库,主要用于处理 时间戳和 日期时间的计算、格式化和同步。 全部代码如下: #include<U8g2lib.h> #include<WiFi.h> #include<NTPClient.h> #include<WiFiUdp.h> #include<TimeLib.h> // WiFi 设置 constchar* ssid ="TP-LINK_C5A2"; ...
下载库“ RealTimeClockDS1307 ”并将其保存在桌面中。 打开Arduino,然后转到素描 =》 导入库 =》 添加库。 然后选择保存在桌面中的库,然后单击添加。 现在粘贴下面给出的示例代码,然后点击编译。如果编译成功,则跳过其余步骤。 如果没有导入第二个库“ Wire ”,重复相同的过程并编译代码,它将起作用。
its not supported by RTC's alarmrtc.setAlarmTime(h, m, s, ss, period);rtc.setAlarmDay(d)...
char day[10]; /* 定义DS1302对象 */ DS1302 rtc(RST, DAT, CLK); void print_time() { Time t = rtc.time(); /* 星期转换成字符串 */ memset(day, 0, sizeof(day)); switch (t.day) { case 1: strcpy(day, "Sunday"); break; case 2: strcpy(day, "Monday"); break; case 3: ...
Pass delay time (in ms) between frames. void rainbow(int wait) { // Hue of first pixel runs 5 complete loops through the color wheel. // Color wheel has a range of 65536 but it's OK if we roll over, so // just count from 0 to 5*65536. Adding 256 to firstPixelHue each ...