void rainbow(uint8_t wait) { uint16_t i, j; for(j=0; j<256; j++) { for(i=0; i<strip.numPixels(); i++) { strip.setPixelColor(i, Wheel((i+j) & 255)); } strip.show(); delay(wait); } } // Slightly different, this makes the rainbow equally distributed throughout void...
byte newRGB[] = {0, 0, 0};#define MODE_SLEEPING 0#define MODE_BLOOM 3#define MODE_BLOOMING 4#define MODE_BLOOMED 5#define MODE_FADE 6#define MODE_FADING 7#define MODE_FADED 8#define MODE_FALLINGASLEEP 9#define MODE_RAINBOW 90byte mode = MODE_FADED;byte petalPins[] = {3, 4, 5...
// Slightly different, this makes the rainbow equally distributed throughout voidrainbowCycle(uint8_t wait) { uint16_t i, j; for(j=0; j<256*5; j++) {// 5 cycles of all colors on wheel for(i=0; i< strip.numPixels(); i++) { strip.setPixelColor(i, Wheel(((i * 256 / st...
are not using a Trinket#if defined (__AVR_ATtiny85__)if(F_CPU==16000000)clock_prescale_set(clock_div_1);#endif// End of trinket special codestrip.begin();strip.show();// Initialize all pixels to 'off'}voidloop(){//rainbow(20);rainbowCycle(20);//theaterChaseRainbow(50);}// Fill...
}voidrainbowWithGlitter(){// built-in FastLED rainbow, plus some random sparkly glitterrainbow();addGlitter(80); }voidaddGlitter( fract8 chanceOfGlitter){if(random8() < chanceOfGlitter) { leds[random16(NUM_LEDS) ] += CRGB::White; ...
void Adafruit_NeoPixel::Color(uint8_t r, uint8_t g, uint8_t b)--设置RGB的值,从0,0,0到 255,255,255。返回的是32位压缩RGB值,然后可以将其分配给a变量,供以后使用或传递给setPixelColor()函数。 void Adafruit_NeoPixel::setPixelColor(uint16_t n, uint32_t c)--使用32位“打包”RGB或RGBW...
void theaterChaseRainbow(int wait) { int firstPixelHue = ; // 第一个像素从红色开始(色调0) for(int a=; a<; a++) { // 重复30次 for(int b=; b<; b++) { strip.clear(); // 将RAM中的所有像素设置为0(关闭) for(int c=b; c<strip.numPixels(); c += ) { int hue = first...
void rainbowCycle(uint8_t wait) { uint16_t i, j; for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel for(i=0; i< strip.numPixels(); i++) { strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));...
fill_rainbow(leds, NUM_LEDS, gHue, 7); // 填充彩虹效果 EVERY_N_MILLISECONDS(20) { gHue++; } // 每隔20毫秒改变一次颜色 ``` 8. 上传代码到Arduino: 8. Upload code to Arduino: - 将你的Arduino板连接到电脑,选择正确的板和端口,然后上传你的代码。 -Chis your Arduino board to ...
要控制每个RGB LED,您需要微控制器的三个数字引脚。例如,如果要控制包含60个LED的RGB LED灯串,为了...