readString();if ( dataIn == "PAUSE") { // If button "PAUSE" is pressedwhile (dataIn...
while(!exitFlag) { // Loop here until exit button if(!buttonActive && (buttonBits & ARCADA_BUTTONMASK_A)) { // "A:EXIT" button freshly pressed? exitFlag = true; buttonActive = true; deBounce = millis() + DE_BOUNCE; } if(buttonActive && millis() > deBounce && (buttonBits & (A...
Arduino代码: /* Arduino Robot Arm and Mecanum Wheels Robot Smartphone Control via Bluetooth by Dejan, www.HowToMechatronics.com */#include<SoftwareSerial.h>#include<AccelStepper.h>#include<Servo.h>Servo servo01;Servo servo02;Servo servo03;Servo servo04;Servo servo05;Servo servo06;SoftwareSerialBl...
delay (PAUSE); } void loop() { write_io (OUT_P0, B00000001); delay (PAUSE); write_io (OUT_P0, B00000010); delay (PAUSE); write_io (OUT_P0, B00000100); delay (PAUSE); write_io (OUT_P0, B00001000); delay (PAUSE); write_io (OUT_P0, B00010000); delay (PAUSE); write_i...
(inti =0; i <= index -2; i++) {// Run through all steps(index)if(Bluetooth.available() >0) {// Check for incomding datadataIn = Bluetooth.readString();if( dataIn =="PAUSE") {// If button "PAUSE" is pressedwhile(dataIn !="RUN") {// Wait until "RUN" is pressed again...
{byte j1PotX;byte j1PotY;byte j1Button;byte j2PotX;byte j2PotY;byte j2Button;byte pot1;byte pot2;byte tSwitch1;byte tSwitch2;byte button1;byte button2;byte button3;byte button4;};Data_Package data;//Create a variable with the above structurevoidsetup(){// Set initial seed values ...
void loop() { //button to play or pause players if (digitalRead(playpauseButtonPin) == HIGH) { sendCommand(CONTROL_PLAY_PAUSE); } //button to mute the phone if (digitalRead(muteButtonPin) == HIGH) { sendCommand(CONTROL_MUTE);
#define HEADER '|' #define MOUSE 'M' #define MESSAGE_BYTES 5 // the total bytes in a message void setup() { Serial.begin(9600); } void loop(){ The check to ensure that at leastMESSAGE_BYTEShave been received ensures that we don’t try to process the message until all the required...
This function is fired by the loop() function. First we check if a button is pressed. If it is, we change the bar position according to which button was pressed. //depends on which button is pressed, change the bar position // to left (button A) or right (button B) ...
In this way we simple send a single 1-byte number when a particular button is touched down. The Arduino code enters the while loop of that number, and stays there until we touch up the button, because at that moment we send the number 0 which means the robot should do nothing. ...