display.begin(); //Begin the LCD communication display.setContrast(30); //Set the contrast of the display display.clearDisplay(); // clears the screen and start new } 清除屏幕后,我们立即跳入循环功能,然后显示游戏屏幕。游戏屏幕只不过是显示游戏的基本骨架以及分数和速度级别。我们使用线条功能绘制三...
液晶显示器在控制显示面板中应用广泛,称为 Liquid CrystalDisplay,简称 LCD,是各种便携式电子产品的理想显示器,1602 LCD 叫 1602 字符型液晶,是一种专门用来显示字母、数字、符号等的点阵型液晶模块,字符型液晶显示模块是一种专门用于显示字母、数字和符号等的点阵式 LCD,常用 16×1,16×2,20×2 和 40×...
lcd.begin(16,2); // Initialise the interface to the LCD screen, and specifies the dimensions (width and height) of the display lcd.createChar(0, heart); // Create a custom character heart lcd.createChar(1, smile); // Create a custom character smile } /** Loop 循环 */ void loop()...
// Displ;ay bounds chech and cropping iWidth = pDraw->iWidth; if (iWidth + pDraw->iX > DISPLAY_WIDTH) iWidth = DISPLAY_WIDTH - pDraw->iX; usPalette = pDraw->pPalette; y = pDraw->iY + pDraw->y; // current line if (
# rows)// my LCD display in on Hex address 27 and is a 20x4 versionLiquidCrystal_I2C lcd(0x...
tft.begin(ID);tft.invertDisplay(true);tft.setRotation(1);}void loop(void){tft.invertDisplay(...
将“DetectEdge1”引脚 [Out] 连接到“LiquidCrystalDisplay1”引脚 [Clear]第7 步:生成、编译和上传代码在Visuino 中,点击底部的“ Build ”选项卡,确保选择了正确的端口,然后点击“ Compile/Build and Upload ”按钮。第8 步:播放如果为 Arduino 模块供电,LCD 将开始闪烁文本。
The LCD Display used here is a RG1602A, you may refer to this article to understand how to use the display, https://create.arduino.cc/projecthub/najad/interfacing-lcd1602-with-arduino-764ec4 All you need to do is connect the wires in the corresponding ...
// enter the I2C address and the dimensions of your LCD hereLiquidCrystal_I2Clcd(0x3F,16,2); 完成后,继续尝试草图。 #include<LiquidCrystal_I2C.h>LiquidCrystal_I2Clcd(0x3F,16,2);// set the LCD address to 0x3F for a 16 chars and 2 line displayvoidsetup(){lcd.init();lcd.clear...
0. ESP8266和LCD屏幕 我的开发板是NodeMCU的,ESP8266是最核心的芯片,NodeMCU给芯片做了一个外设,变成了开发板。 我手里的液晶屏是1.44寸的ST7735屏幕,但原理上本文适用于绝大多数屏幕。 ESP8266与NodeMCU开发板 1. 软件配置 1.1 环境配置:先安装Arduino,并完成ESP8266的相关配置,确保工具->开发板菜单中有“Node...