Archaeogaming: An Introduction to Archaeology in and on Video GamesSilva Martire, Alex daBrasiliana: Journal for Brazilian Studies
That struck me as a bit of a missed opportunity. Here were a few dozen kids having a great time in a museum, handling the technological ancestors of their favourite devices and games. The kids I heard were knowledgeable about videogames, native to them. For all the action in teachinghistor...
In the modern age, motion pictures, television shows, print media, and video games have all served to bring archaeology to the masses. Unwittingly, these forms of media often misrepresent the methodological and theoretical underpinnings of the field in favor of adventure and glamour. King Solomon...
Part of a series of games in which you navigate a 3D maze with a joystick. The art is as simple as it 3D gets, with fixed screen coordinates for drawing a wireframe room and optionally doors on each side of the room. No actual 3D projection or rotation, of course. Internally, the s...
And while they technically aren’t as advanced as military drones, we refer to them as ”drones” because they are similar in nature (both allow you to operate an aerial vehicle in order to perform a particular task, which, in the case of consumer drones, is typically to shoot video or...
With the growing popularity of video games comes the need for developing more inclusive content, embracing the medium's diverse audience, and engaging them in more serious narratives. In this paper, we present the design of a video game with the purpose of memorializing the victims of ...
In this first short video in a series of course reveals forTwo Point Campus, you’ll get a glimpse of the Archaeology class, where students take on a range of challenges to uncover Artifacts. Your students can use tools like shovels, brushes, and metal detectors to discover items that are ...
doi:10.1080/14655187.2015.1112693Meyers Emery, KathrynReinhard, AndrewPublic ArchaeologyMEYERS EMERY, Kathryn; REINHARD, Andrew. Trading Shovels for Controllers: A Brief Exploration of the Portrayal of Archaeology in Video Games. Public Archaeology, 2015....
The social and cultural context in which those video games were born is fundamental to understand the diffusion and popularity that video games had throughout the '80s and especially in the '90s. The objective of this study is to identify the communication and information strategies of video ...
Andrew Reinhard. 2018. Archaeogaming: an introduction to archaeology in and of video gamesdoi:10.15184/aqy.2019.25Juan HiriartCambridge University Press